Crimson Desert
Crimson Desert surpasses 3 million sales after rocky launch
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Pearl Abyss announced that its single-player RPG Crimson Desert has now sold over 3 million copies worldwide, just a week after launch. The studio pledged continued fixes for launch issues including Intel Arc GPU compatibility and control problems. User reviews have improved amid rapid patch deployments.
Pearl Abyss reported a sharp rise in revenue after the March launch of Crimson Desert. The company posted operating revenue of 328.5 billion won, up 419.8 percent from a year earlier.
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The latest update for Crimson Desert introduces a range of unusual creatures that players can tame and ride. Patch 1.06 brings mounts including iguanas, tigers, lions, bears and mountain goats to the open-world action adventure game.
Pearl Abyss has deployed Patch 1.02.00 for Crimson Desert across multiple platforms, introducing headgear visibility options, expanded private storage, and new movement controls. The update addresses numerous fixes in combat, quests, UI, and graphics. It is rolling out on PlayStation, Xbox, Epic Games Store, and Mac App Store.
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Building on its rapid post-launch success, Pearl Abyss' Crimson Desert has now sold 4 million copies worldwide less than two weeks after its March 19 release. The open-world adventure previously reached 2 million in 24 hours and 3 million in five days.
Pearl Abyss has rolled out patch version 1.00.03 for Crimson Desert, four days after its launch on Steam and PS5, focusing on keyboard and mouse control improvements alongside numerous fixes. The update adds menu shortcuts, enhances UI responsiveness, and addresses quests, combat, and stability issues across platforms. A separate hotfix followed for PlayStation.
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Pearl Abyss apologized for including undisclosed AI-generated art in Crimson Desert. Former Blizzard co-president Mike Ybarra publicly urged the studio not to apologize, arguing AI is inevitable in games. His comments drew backlash from fans.
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