Larian Studios announces post-holiday Q&A to address AI controversy

In response to backlash over generative AI use in early development of its next Divinity game, Larian Studios—creators of Baldur's Gate 3—will host a fan Q&A session after the holidays to discuss the issue amid industry-wide debates.

Larian Studios plans to hold a question-and-answer session with fans after the holidays to directly address scrutiny over its incorporation of generative AI tools. This follows CEO Swen Vincke's recent confirmation of using AI for tasks like concept art exploration and placeholder text in the early stages of the upcoming Divinity title—a turn-based RPG announced at The Game Awards.

The move aims to foster transparency as concerns grow in the gaming industry about AI potentially displacing artists and affecting creative quality. While Larian emphasizes AI as an additive tool supporting its expanded human teams, the Q&A will allow fans to pose questions amid ongoing backlash from players, former employees, and some current staff.

ተያያዥ ጽሁፎች

Illustration of PR staff stopping AI question at Tomb Raider event
በ AI የተሰራ ምስል

Crystal Dynamics PR halts Tomb Raider AI question

በAI የተዘገበ በ AI የተሰራ ምስል

A video from Game Informer captured an awkward moment at Summer Game Fest where Crystal Dynamics public relations staff stopped a follow-up question about generative AI use in Tomb Raider: Legacy of Atlantis.

David Gaider, co-creator of the Dragon Age series, has strongly criticized the use of generative AI in game development. He described the technology as a “virulent plague” during an interview with GamesRadar. Gaider highlighted concerns over plagiarism, efficiency, and training for new developers.

በAI የተዘገበ

Warhorse Studios, developers of Kingdom Come: Deliverance 2, remained coy about rumors of a Lord of the Rings RPG during a Reddit AMA on May 1. The session was overshadowed by fan questions about AI replacing a translator. The team confirmed work on a new huge immersive RPG but revealed no further details.

Panache Digital Games has admitted to using generative AI assets in the prologue of 1666: Amsterdam after player backlash. The studio pledged to replace the assets with human-created art in an upcoming update.

በAI የተዘገበ

Dr Luke Dicken, the former head of AI at Take-Two, has said that excessive hype around generative AI risks turning people against all forms of artificial intelligence in game development.

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የእኛን ጣቢያ ለማሻሻል ለትንታኔ ኩኪዎችን እንጠቀማለን። የእኛን የሚስጥር ፖሊሲ አንብቡ የሚስጥር ፖሊሲ ለተጨማሪ መረጃ።
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