Eurogamer crowns Blue Prince its 2025 game of the year

Eurogamer has selected Blue Prince, developed by Dogubomb, as its game of the year for 2025. The title stands out for its innovative puzzle mechanics set in a procedurally shifting house. Beyond gameplay, it explores themes of absence and legacy, drawing personal reflections from the reviewer.

Blue Prince invites players to explore an ever-changing house, where each doorway presents a choice among three possible rooms. The objective involves navigating 45 rooms while managing limited resources to add new spaces, unlock doors, or access special areas. A persistent rumor hints at a hidden 46th room, driving the core mystery.

The house resets nightly, introducing repetition and randomness, particularly in the early and middle stages. This can lead to frustration as desired rooms may not appear, but it encourages learning room contents and spotting connections between them. Puzzles range from explicit challenges, such as manipulating pipes and valves reminiscent of Myst, to subtler, implied ones that reward patient observation.

At its heart, Blue Prince transcends typical puzzle adventures by delving into deeper human themes. It examines absence—what remains after someone departs—and the fragments left behind, like letters, wills, and hidden mementos. These elements help reconstruct the lives and experiences of the house's former inhabitants.

The game's design echoes the intricate logic of Zelda puzzles but applies it across an entire dynamic environment. Even amid red herrings and extended contemplation, it fosters a companion-like engagement over weeks or months. As part of Eurogamer's end-of-year series on 2025 games, this selection highlights how titles can blend ingenuity with personal resonance.

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Dramatic illustration of Indie Game Awards revoking trophies from Clair Obscur: Expedition 33 due to generative AI use, featuring a judge pulling away a glitching trophy amid new winners.
صورة مولدة بواسطة الذكاء الاصطناعي

Clair Obscur: Expedition 33 AI controversy: Indie Game Awards revokes wins over generative AI use

من إعداد الذكاء الاصطناعي صورة مولدة بواسطة الذكاء الاصطناعي

The Indie Game Awards 2025, organized by Six One Indie, revoked Game of the Year and Best Debut Indie Game awards from Clair Obscur: Expedition 33 after developer Sandfall Interactive confirmed using generative AI for temporary placeholder textures—a violation of the event's strict no-AI rules. Blue Prince and Sorry We’re Closed are the new recipients amid criticism of enforcement timing.

Following the Indie Game Awards' disqualification of Clair Obscur: Expedition 33 over generative AI use, developers of the new Game of the Year winner Blue Prince have denied similar rumors. Publisher Raw Fury reaffirmed the puzzle adventure's fully human-made creation after eight years of development.

من إعداد الذكاء الاصطناعي

As 2025 draws to a close, GamesIndustry.biz staff have compiled their personal highlights from a year packed with new releases. The selections span genres from action adventures to puzzle games, reflecting diverse tastes among the team. Published on December 31, the roundup celebrates titles that stood out for their innovation and enjoyment.

Following its Game of the Year victory at The Game Awards 2025, indie standout Clair Obscur: Expedition 33 underscores the rising influence of independent developers amid a year of innovation.

من إعداد الذكاء الاصطناعي

Ubisoft has confirmed that its long-developed Beyond Good and Evil 2 remains a priority despite a sweeping company reset that includes cancelling several projects. The reset, announced earlier this week, involves delaying seven unspecified games, closing two studios, and scrapping titles like the Prince of Persia: The Sands of Time remake. The studio emphasized the sequel's fit within its open-world adventure strategy.

Clair Obscur: Expedition 33, a turn-based RPG from French studio Sandfall Interactive, won Game of the Year and eight other awards out of 13 nominations at The Game Awards 2025. Hosted by Geoff Keighley on December 11-12 at the Peacock Theater in Los Angeles, the event drew a record 171 million livestream viewers across Twitch, YouTube, and Prime Video, while featuring major game announcements.

من إعداد الذكاء الاصطناعي

The Eurogamer team has outlined their anticipated video game and board game sessions for Christmas Day 2025, blending family time with personal escapes. Written in advance, the feature highlights hopes for cozy management sims, action adventures, and competitive play amid holiday chaos. Contributions range from Switch 2 titles to PC backlogs and even a board game favorite.

 

 

 

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