Julian Gerighty leaves Ubisoft for Battlefield Studios

Julian Gerighty, executive producer on Tom Clancy's The Division franchise, has departed Ubisoft after nearly 27 years to join Battlefield Studios. Massive Entertainment announced the move, reassuring fans that development on upcoming Division titles continues uninterrupted. The news follows rumors denied just months ago and comes amid recent studio changes at Ubisoft.

Julian Gerighty's departure from Ubisoft was confirmed on January 16, 2026, by Massive Entertainment, the studio behind the Tom Clancy's The Division series. In a social media post, Massive bid farewell to Gerighty, stating: "Today we want to share that Julian Gerighty, executive producer on the Tom Clancy's The Division franchise is heading off on to a new adventure at Battlefield Studios. While we will miss him, his mark will live on at Massive and we'll continue to bring the world he's been part of creating to our players for years to come."

The studio emphasized continuity, noting: "Our teams who built this world with Julian are still here, carrying it forward with ambitious, unchanged commitment for the future with The Division 2, The Division 2: Survivors, The Division Resurgence and The Division 3."

Gerighty, who had been with Ubisoft for almost 27 years, shared his own update: "It's time for me to hang up my go bag (keeping the watch) as I go on another grand adventure. The Division future burns bright, and I can't wait for you to discover what the teams have been working on. Long live The Division."

Rumors of his exit surfaced in mid-October 2025 after changes to his LinkedIn profile, prompting Massive to deny them swiftly. The studio then affirmed: "Julian is still with us as Executive Producer for The Division franchise, leading the creative vision for TCTD2, Resurgence, Survivors, and TCTD3. We can’t wait to share what’s ahead."

The announcement arrives just one week after Gerighty's interview during the New Game+ showcase, where he described The Division 3 as "a monster" poised to have "as big of an impact as The Division 1." No successor has been named for his role, though Magnus Jansén was appointed creative director for The Division 2: Survivors in August 2025.

This development coincides with other Ubisoft news, including a Realism Mode for The Division 2 launching in March 2026 and layoffs affecting 55 employees at Massive and Ubisoft Stockholm. Marketing for a potential "The Division: Definitive Edition" has also appeared in Japan.

مقالات ذات صلة

Photorealistic scene of snowy post-apocalyptic New York teasing The Division 3 amid franchise's 10th anniversary premiere event.
صورة مولدة بواسطة الذكاء الاصطناعي

Ubisoft teases Division 3 as a monster hit amid franchise's 10th anniversary

من إعداد الذكاء الاصطناعي صورة مولدة بواسطة الذكاء الاصطناعي

Ubisoft's The Division series marks its 10th anniversary in 2026 with updates on the upcoming third installment and a potential definitive edition for the original game. Executive producer Julian Gerighty described The Division 3 as shaping up to be a monster with impact comparable to the first entry. A commemorative premiere event is slated for this weekend, sparking speculation about re-releases.

Ubisoft has revealed plans to cut 55 jobs at its Massive Entertainment and Ubisoft Stockholm studios as part of ongoing restructuring efforts. The move follows a voluntary leave program launched in fall 2025 and aims to align staffing with long-term project needs. Despite the cuts, development on key titles like The Division 3 continues uninterrupted.

من إعداد الذكاء الاصطناعي

اقترحت يو بيسوفت تقليص حوالي 55 وظيفة في استوديوهاتها السويدية، ماسيف إنترتينمنت ويو بيسوفت ستوكهولم، كجزء من جهود الإعادة الهيكلة المستمرة. يأتي هذا بعد عروض الخروج الطوعي المقدمة العام الماضي وفي ظل إجراءات أوسع لخفض التكاليف في الشركة. تهدف التغييرات إلى مواءمة القوى العاملة مع احتياجات المشاريع طويلة الأمد دون التأثير على أداء الأفراد.

Ubisoft has confirmed that its long-developed Beyond Good and Evil 2 remains a priority despite a sweeping company reset that includes cancelling several projects. The reset, announced earlier this week, involves delaying seven unspecified games, closing two studios, and scrapping titles like the Prince of Persia: The Sands of Time remake. The studio emphasized the sequel's fit within its open-world adventure strategy.

من إعداد الذكاء الاصطناعي

Kurt Kuhlmann, a senior designer at Bethesda Game Studios, departed the company in 2023 after more than two decades, driven by frustrations with the studio's evolving development processes amid its growth under Microsoft. In a recent interview, he highlighted communication breakdowns and a shift away from hands-on game design. He also discussed unfulfilled expectations for leading The Elder Scrolls 6.

Developers of Battlefield 6 have addressed the game's declining player numbers after a strong launch. Battlefield Studios noted the drop following the October 2025 release.

من إعداد الذكاء الاصطناعي

Ubisoft has acquired the Amazon Games Montreal studio and the rights to its upcoming MOBA title, March of Giants, following Amazon's significant cutbacks in its gaming division. The deal includes key developers like former Rainbow Six Siege creative director Xavier Marquis and brings the team back to Ubisoft. Amazon will provide marketing support for the game on Twitch.

 

 

 

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