Bethesda says The Elder Scrolls 6 roadmap remains unaffected by layoffs

Bethesda has stated that recent staff reductions at its studios will not alter the development timeline for The Elder Scrolls 6. The company responded to questions raised after earlier reports suggested potential delays. This comes amid broader changes at Xbox-owned teams.

Bethesda replied directly to inquiries from MrMattyPlays that the roadmap for The Elder Scrolls 6 is unaffected. The response came in an email shared via a video published on July 22.

Earlier in July, after Xbox announced roughly 3,200 redundancies across its studios, some Bethesda staff told IGN the cuts would have a substantial and cascading effect on the project. Bethesda also confirmed it is handling optimizations for The Elder Scrolls IV: Oblivion Remastered.

The studio said it chose to announce multiple projects, including four new Fallout games, at once to clarify its plans. It added that the move was not directed by Xbox CEO Asha Sharma.

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Photorealistic illustration of Bethesda Game Studios announcing Elder Scrolls 6 and Fallout project updates in a conference room setting.
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Bethesda outlines Elder Scrolls 6 progress and Fallout plans

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Bethesda Game Studios released detailed updates on July 17 confirming ongoing work on The Elder Scrolls 6 and multiple Fallout projects. The studio also pledged continued support for Starfield amid recent restructuring at Xbox.

ZeniMax Online Studios has been hit by another round of layoffs, with reports indicating up to half the team may have been affected. The cuts come less than a year after previous reductions at the studio.

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Xbox chief content officer Matt Booty has shared positive updates on The Elder Scrolls 6 after visiting Bethesda. He confirmed the game looks amazing and remains in active development.

Obsidian Entertainment is cutting 60 to 70 positions, roughly a quarter of its workforce, as part of broader Xbox restructuring announced earlier this week.

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id Software has pushed back against reports that recent Xbox layoffs have severely reduced its workforce. Co-studio director Hugo Martin addressed the concerns during a recent livestream.

Microsoft announced major layoffs across its gaming division and other units on July 6, 2026. The cuts total 4,800 positions, or 2.1 percent of the global workforce. Xbox is divesting several studios as part of the reset.

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Microsoft is reportedly weighing the closure of Undead Labs, the studio behind the State of Decay series, as part of a broader reset of its Xbox division. The move could affect 110 jobs at the studio, which is currently developing State of Decay 3.

 

 

 

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