Pearl Abyss CEO Heo Jin-young announced at a shareholders meeting that the company has begun research and development for a Nintendo Switch 2 port of Crimson Desert, acknowledging necessary compromises due to the console's lower specifications. The open-world RPG, which launched on March 19, has already sold three million copies in four days. Jin-young noted internal interest in the project amid the game's strong sales performance.
Pearl Abyss CEO Heo Jin-young revealed during a recent shareholders meeting that the studio is exploring a port of its open-world RPG Crimson Desert to the Nintendo Switch 2. Speaking via a translated statement, Jin-young said, 'Compared to other consoles, the Switch still has lower specifications, so there are things we would have to give up. Internally, we have begun R&D with interest.' The comments, first shared by Nintendo Everything, highlight the challenges of adapting the game, which relies on Pearl Abyss's proprietary BlackSpace engine for its high-fidelity visuals demonstrated in pre-launch demos. Crimson Desert launched on March 19 to significant hype but faced scrutiny over its performance on base PlayStation 5 and Xbox consoles, revealed close to release. Despite control issues described by some as a 'wobbly shopping cart,' the title achieved three million sales in just four days. Pearl Abyss has issued post-launch patches, including new keyboard shortcuts and features like Private Storage at Howling Hill Camp. The company has not yet decided on paid DLC, free updates, mod support—though the team shows interest—or multiplayer features. Jin-young's remarks come as Nintendo's Switch 2 demonstrates capability with major cross-platform titles, though Crimson Desert's scale poses a unique test.