PS5-Beta-Widget zeigt exakte wöchentliche Spielerzahlen

Sony hat auf dem PS5-Startbildschirm eine neue Beta-Funktion eingeführt, die die meistgespielten Titel in der jeweiligen Region zusammen mit den wöchentlichen Spielerzahlen anzeigt.

Das Widget bietet eine Liste der acht meistgespielten Spiele der Woche in den USA. Fortnite führt mit 14,6 Millionen Spielern. Grand Theft Auto 5 folgt mit 5,13 Millionen, dann Minecraft mit 4,97 Millionen und Call of Duty mit 4,95 Millionen. Weitere Titel in der Liste sind Apex Legends mit 1,72 Millionen, Marvel Rivals mit 1,58 Millionen, Battlefield 6 mit 1,51 Millionen und ARC Raiders mit 972.000 Spielern.

Verwandte Artikel

Photorealistic illustration of PlayStation Plus Essential March 2026 games lineup: PGA Tour 2K25, Slime Rancher 2, The Elder Scrolls Online Gold Road, and Monster Hunter Rise.
Bild generiert von KI

PlayStation Plus Essential March 2026 Games: Lineup, Reviews, and Platforms

Von KI berichtet Bild generiert von KI

Sony announced the March 2026 PlayStation Plus Essential tier free games on February 25, available to claim starting March 3 until April 6 as February's lineup expires. The four titles—PGA Tour 2K25, Slime Rancher 2, The Elder Scrolls Online Collection: Gold Road, and Monster Hunter Rise—offer diverse gameplay across PS5 and select PS4, with high Metacritic scores and extended playtime.

Starfield became the best-selling video game in the United States for the week ending April 11, marking its first time leading the charts since its 2023 debut. The Bethesda title's PlayStation 5 release on April 7, combined with major updates, drove the surge. Circana data shows it outperformed titles like MLB The Show 26 and Call of Duty: Black Ops 7.

Von KI berichtet

Sales estimates from Alinea Analytics indicate that 13 Xbox titles have surpassed 100,000 copies each on PlayStation 5. Forza Horizon 5 leads with 5.8 million units sold on the platform. The games have collectively generated $667 million in gross revenue for Microsoft.

A new industry report by analyst Matthew Ball highlights how video games are struggling to compete for users' time against gambling, pornography, and social media platforms. Spending on gaming has grown modestly in recent years, but alternatives like OnlyFans and online betting have seen explosive increases. The analysis points to shifts in the 'Major Market 8' countries, where participation in gaming has declined post-pandemic.

Von KI berichtet

Video game analyst Rhys Elliott of Alinea Analytics estimates that Bungie's Marathon has sold around 1.2 million copies worldwide, generating $55 million in revenue excluding microtransactions. Steam accounts for the majority of sales at 800,000 copies, far ahead of PlayStation 5's 217,000 and Xbox Series X/S's 133,000. The game retains about 380,000 daily active users despite some early player drop-off.

Diese Website verwendet Cookies

Wir verwenden Cookies für Analysen, um unsere Website zu verbessern. Lesen Sie unsere Datenschutzrichtlinie für weitere Informationen.
Ablehnen