Warhorse Studios translator claims replacement by AI

Max Hejtmánek, an English translator and editor at Warhorse Studios, claims he was fired on March 27, 2026, with his role deemed obsolete in favor of AI to save finances and improve efficiency. He shared his account on the r/kingdomcome subreddit, where moderators verified his former employment. The studio has not yet responded to requests for comment.

Max Hejtmánek announced on the r/kingdomcome subreddit that he was abruptly dismissed from Warhorse Studios on March 27, 2026. In a post verified by subreddit moderators, Hejtmánek stated he was invited to a meeting and informed that his position as Czech-to-English translator and editor for Kingdom Come: Deliverance 2 would become 'obsolete' next month. The studio cited efforts to 'make the company more effective' and 'save finances' by using AI for all translations going forward, according to his account. Hejtmánek, who had worked at the Czech developer since 2022 and had ongoing tasks at the time, expressed shock despite past internal discussions on AI translation, which he had opposed vocally. He wrote, 'This came as a huge shock to me... I naively thought my work at [Warhorse Studios] was valued enough that I might not be at immediate risk.' Hejtmánek voiced feelings of betrayal after nearly four years at the company, adding, 'I feel incredibly betrayed by the management of the company I've come to care about greatly these past almost 4 years.' He urged fans not to harass staff or review-bomb games on Steam, emphasizing awareness of AI's impact on the games industry. Hejtmánek noted one other in-house localizer remains at the studio. This follows supportive comments from Warhorse co-founder Daniel Vávra on AI technologies, including a recent endorsement of Nvidia's DLSS 5. Kotaku has reached out to Warhorse Studios for comment, with no response reported as of March 28.

Liittyvät artikkelit

Concept artist at Larian Studios hand-drawing Divinity fantasy art, rejecting generative AI on a computer screen, with CEO Swen Vincke approving.
AI:n luoma kuva

Larian Studios refrains from using generative AI in Divinity concept art

Raportoinut AI AI:n luoma kuva

Larian Studios has reversed its approach to generative AI for its upcoming game Divinity following fan backlash. In a Reddit AMA, CEO Swen Vincke announced the studio will avoid AI tools entirely during concept art development to eliminate doubts about art origins. The decision extends to writing, ensuring all creative assets remain fully human-made.

Daniel Vávra, director of the Kingdom Come: Deliverance series, is leaving game development to lead a movie adaptation of the franchise, according to Warhorse Studios. The studio's boss clarified that Vávra remains involved with the company in a broader capacity. A draft script for the film has already been prepared, with negotiations ongoing with production firms.

Raportoinut AI

PC game publisher Hooded Horse has implemented a strict ban on generative AI-generated art in all its titles, extending the prohibition to every stage of development. CEO Tim Bender argues that even temporary use of AI assets risks contaminating final builds. This policy aims to safeguard artistic integrity and avoid potential backlash from players.

Warhorse Studios and Deep Silver have released a next-generation update for Kingdom Come: Deliverance on PlayStation 5 and Xbox Series X/S. The free upgrade for existing owners brings improved visuals and performance to the 2018 medieval RPG. It serves as an enhanced prequel to the recently launched Kingdom Come: Deliverance 2.

Raportoinut AI

Hyung-tae Kim, CEO of South Korean studio Shift Up and director of Stellar Blade, stated that generative AI is essential for competing with large Chinese teams in game development. Speaking at a national economic conference, Kim highlighted the disparity in team sizes and argued AI could enable one person to do the work of 100. The comments come as Shift Up develops a sequel to its successful 2024 action game.

The Indie Game Awards 2025, organized by Six One Indie, revoked Game of the Year and Best Debut Indie Game awards from Clair Obscur: Expedition 33 after developer Sandfall Interactive confirmed using generative AI for temporary placeholder textures—a violation of the event's strict no-AI rules. Blue Prince and Sorry We’re Closed are the new recipients amid criticism of enforcement timing.

Raportoinut AI

Following last week's revocation of its Indie Game of the Year award over AI use, Clair Obscur: Expedition 33 has sold over five million copies in 2025 amid heated industry discussions on AI's role in game development, disclosure rules, and award criteria.

 

 

 

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