Annonce de Burn-9, un jeu inversant l'expérience Metal Gear

Le studio indépendant 14 Hours Productions a annoncé Burn-9, un nouveau jeu qui place les joueurs dans le rôle d'un opérateur radio lors de conversations de type codec, à l'image de la série Metal Gear. Le titre a été dévoilé lors du Story-Rich Showcase.

Les joueurs endossent le rôle d'un guide pour un agent secret surnommé Dodo au cours d'une mission qui a mal tourné. Les choix effectués durant les communications radio déterminent la quantité d'informations partagée avec l'agent et les supérieurs. L'éditeur Fellow Traveller a précisé que le jeu plonge les joueurs

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Illustration of the Triple-i Initiative indie game showcase featuring trailers for Castlevania: Belmont's Curse and other titles amid an excited crowd.
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Third Triple-i Initiative showcase unveils indie game lineup

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The third annual Triple-i Initiative showcase took place on April 9, organized by Evil Empire. The event featured new trailers, reveals, and updates for numerous indie titles, including Castlevania: Belmont's Curse. Highlights spanned survival games, farming sims, and action-RPGs with several upcoming release dates announced.

At the London Games Festival's New Game Plus event, Devolver Digital executives Bridie Roman and Robbie Paterson shared cautious optimism about the indie sector. They emphasized sticking to core philosophies amid market unpredictability and highlighted both successes and flops. The discussion took place at the Wood Lane Generating Station amid indie developers seeking publishers and feedback.

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Blue Manchu is developing Godzone 6, a roguelite immersive sim that studio boss Jonathan Chey says offers more player choice than any previous project. The game follows Void Bastards and Wild Bastards and begins with players creating grotesque mutants who have unique skills. Procedural levels let each run test different playstyles.

ZA/UM has released Zero Parades: For Dead Spies, a dice-driven RPG that follows a disgraced spy named Cascade through the streets of Portofiro. The game explores themes of empire, nostalgia, and cultural bootlegging in a postcolonial setting.

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IO Interactive says it is really happy that recent previews of 007: First Light are making clear the James Bond game is not like its Hitman series. The studio wants players to understand the differences ahead of the May 27 release.

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