IO Interactive se réjouit que les avant-premières montrent que 007: First Light est différent de Hitman

IO Interactive affirme être très satisfait que les récentes avant-premières de 007: First Light clarifient le fait que le jeu James Bond ne ressemble pas à sa série Hitman. Le studio souhaite que les joueurs comprennent les différences avant la sortie prévue le 27 mai.

La directrice narrative Marin Emborg et le concepteur de combat principal Thomas Marcham se sont entretenus avec Eurogamer dans les bureaux du studio à Brighton. Ils ont abordé les avant-premières qui décrivaient le jeu comme un titre d'action-infiltration linéaire à la troisième personne plutôt que dans le style ouvert de Hitman. Emborg a qualifié ces réactions d'attendues et de soulagement, notant que Bond est l'opposé de Hitman à bien des égards.

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Photorealistic illustration of the 007: First Light DualSense controller's straight-line design, as explained by IO Interactive art director Rasmus Poulsen.
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IO Interactive art director explains 007: First Light controller design

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Rasmus Poulsen, art director for IO Interactive's 007: First Light, has clarified that the limited edition DualSense PS5 controller's straight-line design is intentional. The design draws from the game's UI and 'light' themes rather than a traditional gun barrel rifling. Poulsen shared these insights in recent interviews alongside hands-on previews of the game.

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