IO Interactive celebra que los avances de 007: First Light muestren que difiere de Hitman

IO Interactive afirma estar muy satisfecha de que los recientes avances de 007: First Light dejen claro que el juego de James Bond no se parece a su serie Hitman. El estudio quiere que los jugadores comprendan las diferencias antes del lanzamiento del 27 de mayo.

El director narrativo Marin Emborg y el diseñador jefe de combate Thomas Marcham hablaron con Eurogamer en la oficina del estudio en Brighton. Abordaron los avances que describían el juego como un título lineal de acción y sigilo en tercera persona en lugar del estilo abierto de Hitman. Emborg calificó las reacciones de esperadas y como un alivio, señalando que Bond es lo opuesto a Hitman en muchos sentidos.

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Photorealistic illustration of the 007: First Light DualSense controller's straight-line design, as explained by IO Interactive art director Rasmus Poulsen.
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