AdHoc eyes Dispatch season 2 after overcoming rejections

AdHoc Studio's Dispatch has achieved huge success in 2025 despite facing publisher abandonment and industry challenges. Co-founders Nick Herman and Pierre Shorette revealed the game's rocky journey from a live-action concept to an episodic superhero comedy. The team is now seriously discussing a second season, though they anticipate significant pressure to deliver quickly.

Development Challenges

Dispatch began as an interactive live-action television series, similar to Netflix's Bandersnatch, developed for a company linked to Walmart. The project advanced to shoot dates but was halted by COVID-19, prompting a pivot to a video game format. Early concepts featured a sadder tone with a focus on one hero, but the team shifted toward optimism, influenced by the 'Ted Lasso effect' amid real-world darkening.

Halfway through development, a publisher connected to Embracer Group dropped AdHoc due to financial issues during the industry's 2023 collapse. 'We were at the tip of the spear of it all popping,' Shorette said. Contract work, including on Telltale's The Wolf Among Us 2, kept the studio afloat. Rejections persisted for years, with critics calling it a 'dead genre.' Ultimately, AdHoc self-published, gaining full control and ownership.

Path to Success

The final game introduces a dispatching system for managing a Z-team of misfit superheroes like Invisigal, Blonde Blazer, and Malevola. Gameplay evolved from cinematic prototypes to strategic map-based missions, reducing costs while fitting the workplace comedy theme. Starring Aaron Paul as Robert, the series blends humor and heart, surprising the team with players' emotional attachment—75% chose Invisigal in key decisions, contrary to internal tests.

Dispatch has sold 2 million copies, earning GOTY buzz despite partial eligibility for The Game Awards. 'It seems absurd now to think Dispatch would be anything but a success,' the article notes, crediting the charm and swagger.

Looking Ahead

A second season is under serious consideration, with plans to convene soon. 'As seriously as anything,' Shorette affirmed, but likened it to the 'difficult second album'—lacking the seven years for the first. 'There were zero expectations for Season 1,' Herman added, highlighting added pressure from fan theories. AdHoc also simmers on a Critical Role game set in Exandria.

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Developers celebrating nine Game Awards wins for Clair Obscur: Expedition 33, including Game of the Year, surrounded by cosplaying fans and sales milestones.
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Clair Obscur: Expedition 33 Game Awards Sweep: Impact and Future

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After dominating The Game Awards 2025 with a record nine wins—including Game of the Year—Clair Obscur: Expedition 33 continues to resonate, boasting 5 million sales, fan cosplay fervor, big-screen adaptation talks, and indie validation amid industry turmoil.

In a year dominated by endless live-service titles, AdHoc Studio's Dispatch emerges as a refreshing episodic superhero game that encourages players to pause after each satisfying chapter. Founded by veterans from Telltale Games and others, the title has sold 2 million copies since its 2025 release. Its TV-like structure and star-studded voice cast have made it a surprise hit.

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Building on its episodic TV-like structure from AdHoc Studio, Dispatch stands out among 2025's best for bold narrative choices and sharp humor. Critics praise unexpected moments—like a supervillain's explicit visual gag, a surprising hero kiss, and an over-the-top bar fight—that blend episodic storytelling with strategic gameplay, challenging norms and delivering vibrant entertainment.

Building on its Game of the Year triumph at The Game Awards 2025, Sandfall Interactive's Clair Obscur: Expedition 33 won a record nine awards out of 12 nominations. The Montpellier studio's debut RPG has sold 5 million copies since April, drawing from Belle Epoque Paris and Japanese RPGs.

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The first script for the upcoming film adaptation of Hazelight's Split Fiction has been finalized, with Sydney Sweeney set to star. Josef Fares, head of Hazelight, has reviewed the draft and shared positive initial impressions. Production timeline remains uncertain due to Sweeney's packed schedule.

Building on Clair Obscur: Expedition 33's Game of the Year sweep at The Game Awards 2025—as covered in prior reporting—the ceremony drew backlash for commercial excess and snubs while unveiling major 2026 reveals.

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Building on reports of their doubled efforts, Sandfall Interactive's lead designer Michel Nohra and producer Francois Meurisse revealed in Edge Magazine how the novice team's fresh ideas overcame inexperience to deliver Clair Obscur: Expedition 33, the award-winning 2025 RPG.

 

 

 

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