Behaviour Interactive acquires 7 Days to Die

Behaviour Interactive, the studio behind Dead by Daylight, has purchased the open-world horror survival game 7 Days to Die for an undisclosed sum. The Fun Pimps, the game's original developers, announced the deal and stated they will continue leading development with added support from Behaviour. The game, which began development in 2012, has sold more than 20 million copies.

The acquisition expands Behaviour Interactive's horror portfolio, following its purchase of Darkest Dungeon developer Red Hook Studios in autumn 2024. Fun Pimps shared the news in a Steam blog post, reflecting on the game's origins. '7 Days to Die started back in Thanksgiving 2012, when two brothers cooked up a game idea at the dinner table,' the post reads. '13 years later, that idea has grown into something far bigger than we ever imagined, with over 20 million copies sold and a community that's been with us every step of the way.' Co-founder Richard Huenik elaborated in a video, saying, '7 Days has come far but it's still not where we want it to be, and there are still so many amazing things we still want to add to the game. But a dream this big cannot be achieved alone.' Fun Pimps emphasized continuity, noting that 'nothing about the heart of the game is changing. Our vision stays the same, our team stays the same, and our focus remains on the community.' The partnership will allow expansion of art, engineering, design, community, and support teams to pursue ambitious ideas. Behaviour was selected for its shared passion for horror, community engagement, and modding support. 7 Days to Die entered alpha in 2014 alongside peers like Project Zomboid, DayZ, and Rust, achieving a 'very positive' Steam rating after its full 2024 launch. Fun Pimps held a Reddit Q&A on March 25 to address community questions.

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Illustration of the Triple-i Initiative indie game showcase featuring trailers for Castlevania: Belmont's Curse and other titles amid an excited crowd.
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Third Triple-i Initiative showcase unveils indie game lineup

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The third annual Triple-i Initiative showcase took place on April 9, organized by Evil Empire. The event featured new trailers, reveals, and updates for numerous indie titles, including Castlevania: Belmont's Curse. Highlights spanned survival games, farming sims, and action-RPGs with several upcoming release dates announced.

Behavior Interactive, developer of Dead by Daylight, has laid off an unspecified number of employees. The cuts stem from reduced demand for mobile and casual external development work, the company said. Senior animator Jonathan Veiga announced his departure on social media.

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The latest DLC for a sci-fi survival game by the creator of DayZ, titled Dangerous Horizons, is now available. This expansion takes players to space in a manner reminiscent of Skyrim. It is accompanied by a free update introducing oil processing and chainsaws.

A solo-developed post-apocalyptic survival game, Road to Vostok, has achieved rapid success on Steam following its Early Access release on April 8. Developer Antti Lehtinen reports that sales in the first 24 hours covered the production budget for years ahead. The game now holds top seller status in multiple countries with an 82 percent positive review rating.

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The new developer for Cities: Skylines 2 has released its first patch, focusing on mortality mechanics for citizens. The update ensures more realistic death rates, particularly addressing issues in easy mode where immortality was prevalent.

The fast-paced FPS game Ultrakill is set to introduce its 8th layer of Hell in an upcoming update. The announcement comes with enthusiastic encouragement from the developers. This addition has been highly anticipated by players.

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Crimson Desert, a new IP set for release on March 19, 2026, is positioned to stand out in a crowded market dominated by sequels and established franchises. The game promises a traditional premium experience without microtransactions, focusing on cinematic action and an open world that encourages player-driven narratives. Amid competition from titles like Marathon and Death Stranding 2, its fresh approach could generate significant cultural impact.

 

 

 

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