Behaviour Interactive acquires 7 Days to Die

Behaviour Interactive, the studio behind Dead by Daylight, has purchased the open-world horror survival game 7 Days to Die for an undisclosed sum. The Fun Pimps, the game's original developers, announced the deal and stated they will continue leading development with added support from Behaviour. The game, which began development in 2012, has sold more than 20 million copies.

The acquisition expands Behaviour Interactive's horror portfolio, following its purchase of Darkest Dungeon developer Red Hook Studios in autumn 2024. Fun Pimps shared the news in a Steam blog post, reflecting on the game's origins. '7 Days to Die started back in Thanksgiving 2012, when two brothers cooked up a game idea at the dinner table,' the post reads. '13 years later, that idea has grown into something far bigger than we ever imagined, with over 20 million copies sold and a community that's been with us every step of the way.' Co-founder Richard Huenik elaborated in a video, saying, '7 Days has come far but it's still not where we want it to be, and there are still so many amazing things we still want to add to the game. But a dream this big cannot be achieved alone.' Fun Pimps emphasized continuity, noting that 'nothing about the heart of the game is changing. Our vision stays the same, our team stays the same, and our focus remains on the community.' The partnership will allow expansion of art, engineering, design, community, and support teams to pursue ambitious ideas. Behaviour was selected for its shared passion for horror, community engagement, and modding support. 7 Days to Die entered alpha in 2014 alongside peers like Project Zomboid, DayZ, and Rust, achieving a 'very positive' Steam rating after its full 2024 launch. Fun Pimps held a Reddit Q&A on March 25 to address community questions.

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Illustration of the Triple-i Initiative indie game showcase featuring trailers for Castlevania: Belmont's Curse and other titles amid an excited crowd.
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Third Triple-i Initiative showcase unveils indie game lineup

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The third annual Triple-i Initiative showcase took place on April 9, organized by Evil Empire. The event featured new trailers, reveals, and updates for numerous indie titles, including Castlevania: Belmont's Curse. Highlights spanned survival games, farming sims, and action-RPGs with several upcoming release dates announced.

Behavior Interactive, developer of Dead by Daylight, has laid off an unspecified number of employees. The cuts stem from reduced demand for mobile and casual external development work, the company said. Senior animator Jonathan Veiga announced his departure on social media.

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Behaviour Interactive announced several major updates for Dead by Daylight during its 10th anniversary broadcast. The plans include official modding tools arriving in 2027 and a visual overhaul with dynamic weather. A live-action film adaptation also gained a director.

Undead Labs revealed the first alpha playtest for State of Decay 3, its zombie survival sequel in development for over six years. The Seattle-based studio is inviting fans to provide feedback on the multiplayer sandbox game. This update follows years of quiet progress since its initial reveal.

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Dead by Daylight is launching another crossover with the Attack on Titan anime, paired with the return of its 2v8 game mode. The event runs from April 28 to May 19. New and returning cosmetics, along with mode tweaks, accompany the update.

Brian Clarke has confirmed that work on the licensed Paranormal Activity game Paranormal Activity: Threshold is over. The solo developer behind The Mortuary Assistant sought more time from Paramount but the request was denied.

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Steam has rejected the upcoming Japanese horror visual novel This Game Is Not Real from its platform. Developer Viv announced the change after the game failed to meet Valve's distribution criteria. The title had accumulated 24,000 wishlists since its store page launched in August 2025.

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