Behavior Interactive confirms layoffs due to declining external projects

Behavior Interactive, developer of Dead by Daylight, has laid off an unspecified number of employees. The cuts stem from reduced demand for mobile and casual external development work, the company said. Senior animator Jonathan Veiga announced his departure on social media.

Behavior Interactive confirmed on April 22 that it has parted ways with some staff members. A spokesperson told Game Developer the decision followed a decline in demand for mobile and casual external development projects in recent months. The company stated it does not foresee comparable opportunities soon and expressed gratitude for the affected employees' contributions over the years. As first reported by Eurogamer, news of the layoffs emerged from a social media post by Jonathan Veiga, a senior animator on Dead by Daylight. Veiga wrote: “Welp.. unfortunately, I was affected by the layoffs from Behaviour. I honestly didn't think it was going to happen to me. If anyone is looking for an animator, you can let me know via DMs. At least I'm still with Rivals of Aether. I'll be submitting my updated demo reel shortly.” This marks the first staff reductions at Behavior Interactive since June 2024, when up to 95 employees were let go, following earlier cuts in January that year. The company cited a need to focus on core strengths at the time. Recently, Behavior Interactive acquired The Fun Pimps, developers of 7 Day to Die, and revealed Serious Sam: Shatterverse during an Xbox Partner Showcase.

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Somber image of an empty Epic Games office with declining Fortnite charts on screens, symbolizing over 1,000 layoffs due to engagement downturn.
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Epic Games lays off over 1,000 employees due to Fortnite downturn

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Epic Games announced layoffs affecting more than 1,000 employees on March 24, citing a downturn in Fortnite engagement that has led to spending exceeding revenue. CEO Tim Sweeney expressed regret in a blog post, noting the cuts along with over $500 million in other cost savings will stabilize the company. Affected staff will receive severance packages including at least four months of base pay and extended healthcare.

Behaviour Interactive announced several major updates for Dead by Daylight during its 10th anniversary broadcast. The plans include official modding tools arriving in 2027 and a visual overhaul with dynamic weather. A live-action film adaptation also gained a director.

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In the aftermath of Epic Games' March 24 layoffs affecting over 1,000 employees—many from Fortnite teams—developers have voiced worries about the battle royale game's future. CEO Tim Sweeney called on remaining staff to deliver fresh content while eyeing a shift to Unreal Engine 6, but reactions and backlash underscore the challenges ahead.

OtherSide Entertainment has cancelled its upcoming game codenamed Argos and let go of 17 staff members. The move follows the release of the studio's previous title last month.

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Microsoft is reportedly in talks to close several Xbox game studios as part of a broader restructuring. Negotiations involve studios behind well-known titles including Psychonauts, South of Midnight, and Hellblade.

Eidos-Montréal has laid off roughly 124 employees and cancelled an unannounced open-world game tentatively titled Wildlands, according to a report by Insider Gaming's Tom Henderson. Studio head David Anfossi is also leaving the Embracer-owned studio. The project, in development since early 2019, had consumed significant resources.

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Ubisoft plans to shutter two studios and restructure another, resulting in about 380 job losses. The moves mark the company's third round of layoffs this year.

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