Somber image of an empty Epic Games office with declining Fortnite charts on screens, symbolizing over 1,000 layoffs due to engagement downturn.
Somber image of an empty Epic Games office with declining Fortnite charts on screens, symbolizing over 1,000 layoffs due to engagement downturn.
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Epic Games lays off over 1,000 employees due to Fortnite downturn

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Epic Games announced layoffs affecting more than 1,000 employees on March 24, citing a downturn in Fortnite engagement that has led to spending exceeding revenue. CEO Tim Sweeney expressed regret in a blog post, noting the cuts along with over $500 million in other cost savings will stabilize the company. Affected staff will receive severance packages including at least four months of base pay and extended healthcare.

Epic Games, maker of Fortnite and Unreal Engine, laid off over 1,000 employees on March 24. In a blog post and message to staff, CEO Tim Sweeney wrote, “Today we're laying off over 1000 Epic employees. I'm sorry we're here again. The downturn in Fortnite engagement that started in 2025 means we're spending significantly more than we're making, and we have to make major cuts to keep the company funded. This layoff, together with over $500 million of identified cost savings in contracting, marketing, and closing some open roles puts us in a more stable place.” Sweeney attributed some issues to industry-wide challenges like slower growth and competition from other entertainment, as well as Epic-specific hurdles including inconsistent seasonal content and early-stage mobile return. He emphasized Epic's role as the “industry’s vanguard” in legal battles against app store practices, stating they have “taken a lot of bullets in a battle which is only in the early days of paying off.” Sweeney clarified the layoffs are not related to AI, adding, “To the extent it improves productivity, we want to have as many awesome developers developing great content and tech as we can.” Laid-off employees will receive at least four months of base pay, with more for longer tenure, six months of US healthcare coverage, accelerated stock vesting through January 2027, and extended equity exercise options. This follows 830 layoffs in 2023 and a recent V-Bucks price increase to help pay bills. Among those affected was Evan Kinney, Fortnite's principal engineer since 2017, who posted on X about his contributions and recent work on the Rivalry system. Other former staff, including Devon Adesso, George Sokol, and Stephen Thompson, shared they are job hunting. Unaffected employees expressed heartbreak over talented colleagues' departures.

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X discussions react with shock to Epic Games' layoffs of over 1,000 employees amid Fortnite's engagement downturn, expressing sympathy for workers, criticism of CEO Tim Sweeney's leadership and company spending, concerns over game modes shutting down and future viability, alongside some defenses against excessive negativity.

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Illustration depicting Google and Epic executives shaking hands to celebrate antitrust settlement and Fortnite's return to Google Play Store.
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Google and Epic settle antitrust case with Fortnite's return to Play Store

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Google has reached a settlement with Epic Games to resolve their long-running antitrust dispute, paving the way for Fortnite's return to the Google Play Store worldwide. The agreement includes reduced fees for developers and support for third-party app stores on Android. Changes are set to roll out starting in June in select regions.

In the aftermath of Epic Games' March 24 layoffs affecting over 1,000 employees—many from Fortnite teams—developers have voiced worries about the battle royale game's future. CEO Tim Sweeney called on remaining staff to deliver fresh content while eyeing a shift to Unreal Engine 6, but reactions and backlash underscore the challenges ahead.

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Electronic Arts has laid off an unspecified number of developers across its Battlefield studios—including DICE, Criterion, Ripple Effect, and Motive—despite Battlefield 6's strong 2025 sales. The move, announced March 9, 2026, realigns teams around community priorities following developers' February comments on post-launch player decline. Affected studios will continue live-service updates.

Ubisoft has revealed plans to cut 55 jobs at its Massive Entertainment and Ubisoft Stockholm studios as part of ongoing restructuring efforts. The move follows a voluntary leave program launched in fall 2025 and aims to align staffing with long-term project needs. Despite the cuts, development on key titles like The Division 3 continues uninterrupted.

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Australian software firm Atlassian announced layoffs of about 1,600 employees, or 10% of its workforce, to invest in artificial intelligence and enterprise sales. The restructuring aims to rebalance resources for the AI era in teamwork. Company shares rose nearly 2% in extended trading after the news.

Epic Games has announced that Fortnite's original co-op mode, Save the World, will become free-to-play starting April 16, 2026. This change comes as the company addresses declining engagement in its flagship title. The move aims to attract both veterans and newcomers to the survival crafting experience.

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Swedish studio 10 Chambers, known for GTFO, has confirmed significant layoffs affecting a large number of roles, including several co-founders, as it restructures to focus on upcoming game Den of Wolves. The news emerged on February 13, 2026, via LinkedIn posts from affected employees. Co-founders Ulf Andersson and Simon Viklund remain committed to the project.

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