Bethesda still considering crossplay for Fallout 76

Developers at Bethesda are investigating the addition of crossplay to Fallout 76, their seven-year-old multiplayer game, but have emphasized that it is not planned for the near future due to significant technical challenges. In a recent interview, creative director Jon Rush and production director Bill LaCoste acknowledged player demand while outlining the difficulties of retrofitting the feature post-launch. This comes amid renewed interest in the game following the success of the Fallout TV series' second season.

Fallout 76, released in 2018 as an online survival spin-off in the Fallout series, has seen substantial improvements since the 2020 Wastelanders update, which introduced NPCs and new questlines, transforming it into a more robust multiplayer RPG. Despite these enhancements and the addition of cross-progression, crossplay between platforms like PS5, Xbox, and PC remains absent, a point of frustration for fans over the years.

In an interview with Polygon published on February 9, 2026, Bethesda's creative director Jon Rush stated, “We are looking into it, and we have plans to try to scope out what that work is going to entail for us... It’s just not in the immediate plans for us. We know players want it.” Production director Bill LaCoste echoed this, noting that crossplay is not in the short term and highlighting the “huge technical hurdles” involved in retrofitting the system. He explained, “It’s just huge technical hurdles that are things that you tackle before release... so going back and retrofitting it to do that, when you have different places that players are pointing into, and now you’re having to worry about entitlements and account purchases and currency.” These challenges are compounded by the Creation Engine's known instability.

Historically, crossplay has been a contentious issue. In 2018, former Bethesda marketing head Pete Hines described it as “essentially non-negotiable” for other projects like the Elder Scrolls card game, yet it was not implemented for Fallout 76. By 2024, executive producer Todd Howard prioritized cross-progression, calling crossplay a “technical lift” due to the game's original architecture.

A late 2025 roundtable interview had previously dismissed crossplay outright, but the latest comments suggest Bethesda is not ignoring fan requests and will continue investigating. The game's popularity has surged, with Steam concurrent players rising from 13,000 on December 15, 2025, to 32,000 on February 8, 2026, partly due to a free trial and the Fallout TV season 2's impact, which has also led to new cosmetics like $30 power armor items. A current-gen upgrade is slated for later in 2026, but crossplay's timeline remains uncertain.

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Realistic illustration of Nintendo Switch 2 Partner Showcase announcing Bethesda titles like Fallout 4 Anniversary Edition, Indiana Jones and the Great Circle, Oblivion Remastered, plus Final Fantasy 7 Rebirth and Valheim.
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Nintendo Direct announces Switch 2 games including Bethesda titles

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Nintendo's Partner Showcase on February 5, 2026, revealed several third-party games coming to the Switch 2 console this year. Highlights include Bethesda's Fallout 4 Anniversary Edition, Indiana Jones and the Great Circle, and The Elder Scrolls IV: Oblivion Remastered, alongside other titles like Final Fantasy 7 Rebirth and Valheim. The event focused on ports and exclusives to bolster the console's launch lineup.

To mark the near-conclusion of Fallout TV season 2, Bethesda has made Fallout 76 free-to-play for a limited time while introducing a $30 DLC pack featuring NCR Ranger Power Armor from the series. The bundle has drawn criticism for its price and exclusion from in-game purchases. Fans express frustration over the monetization approach despite the game's improvements since its 2018 launch.

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Bethesda director Todd Howard shared insights on The Elder Scrolls 6 during an IGN interview, highlighting improvements in development efficiency learned from Starfield. He discussed challenges with early announcements and future hardware needs. Howard noted more stable builds using Creation Engine 3.

Bethesda hosted media at its Maryland office for a preview of the next Starfield update, with director Todd Howard confirming it is not a major 2.0 reboot. More details will be shared next week, building on recent social media teases amid PS5 port rumors.

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A reliable leaker has revealed that Bethesda's Starfield will launch on PlayStation 5 on April 7, 2026, ending two years of Xbox console exclusivity. The game will be available in standard and premium editions, with pre-orders expected to begin around March 18. This follows years of rumors about the port.

Taiwan's Entertainment Software Rating Information Board has rated Bethesda's Starfield for the Nintendo Switch 2, signaling a likely port to the console. The leak surfaced a week after the game's PS5 version launched on April 7. Early PS5 sales reached about 140,000 units in the first week, according to data analyst Rhys Elliott of Alinea Analytics.

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Bethesda has announced that Starfield will launch on PlayStation 5 on April 7, coinciding with the release of the free Free Lanes update and the paid Terran Armada expansion. The port is PS5 Pro Enhanced and available for pre-order at $50. Company executives emphasized ongoing support for the game.

 

 

 

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