Larian's Divinity: New Details on Development and Rivellon Return

Following the surprise reveal of Divinity at The Game Awards 2025, Larian Studios has shared more on the RPG's ambitious scope in the Rivellon universe, with director Swen Vincke calling it their first titled 'Divinity' and a project larger than Baldur's Gate 3.

Expanded Development Insights

Larian Studios director Swen Vincke described Divinity as 'our first game entitled “Divinity”'—a return to the Rivellon universe first seen in 2002's Divine Divinity. Head of publishing Michael Douse clarified on X that it's not a direct sequel to Divinity: Original Sin, though fans will recognize the world-building with humans, elves, dwarves, and unique races. The game builds on lessons from Original Sin titles and Baldur's Gate 3, aiming for unprecedented breadth, depth, and intimacy.

The tagline, 'The gods are silent. Rivellon bleeds. New powers stir,' hints at themes of divine silence, bloodshed, magic, demons, and religious turmoil.

Gameplay and Timeline Speculation

Gameplay details are limited, fueling debates on turn-based vs. real-time combat. Trailer hints suggest timeline ties, possibly involving figures like Lucian, positioning it as a prequel or mid-series entry. No platforms or release were confirmed beyond expected PC support, potentially with Early Access. Given Larian's timelines (3 years for Original Sin II, 6 for Baldur's Gate 3), a 2027 launch or later is speculated.

This follows initial rumors, trademarks, and the cinematic trailer debuted at the awards, capping speculation after Larian denied Divinity: Original Sin 3.

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Swen Vincke of Larian Studios during Reddit AMA, reaffirming no AI in Divinity concept art amid new game details reveal.
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Larian Reveals New Divinity Details in AI Policy AMA

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Larian Studios CEO Swen Vincke, in a January 10, 2026 Reddit AMA, reaffirmed the studio's decision to halt generative AI use in concept art for its upcoming Divinity game amid fan backlash—previously covered in early reports—and shared extensive new details on the title's setting, features, and development.

Building on last week's reveal at The Game Awards 2025, Larian Studios CEO Swen Vincke elaborated on the studio's ambitious new project titled Divinity, describing it as their most expansive RPG to date amid ongoing excitement from the cinematic trailer and pre-event rumors.

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Larian Studios has officially announced a new entry in its Divinity series, simply titled Divinity, at The Game Awards 2025—following weeks of rumors sparked by trademarks and a mysterious Mojave Desert statue. The reveal caps speculation that the studio tempered by denying plans for Divinity: Original Sin 3, positioning this as their most ambitious project yet.

In response to backlash over generative AI use in early development of its next Divinity game, Larian Studios—creators of Baldur's Gate 3—will host a fan Q&A session after the holidays to discuss the issue amid industry-wide debates.

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Larian Studios has released updated versions of its 2017 RPG Divinity: Original Sin 2 for Nintendo Switch 2, PlayStation 5, and Xbox Series X/S. The shadow drop follows the studio's recent announcement of a new Divinity game at The Game Awards. Owners of the previous versions can upgrade for free to enjoy higher resolution and improved framerates.

After two years of relative silence since its announcement, Arkane Studios has shared a positive update on the development of Marvel's Blade. The studio director assured fans that the team remains committed to the project despite industry challenges. No release date has been set, but progress continues on the vampire slayer title.

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Saber Interactive and Boss Team Games released a developer diary for Clive Barker's Hellraiser: Revival at the 2025 Horror Game Awards, emphasizing its explicit adult content and psychological horror elements. The video features returning actor Doug Bradley as Pinhead and details a new story of torment and redemption. The game remains without a release date but is confirmed for PC, PS5, and Xbox Series.

 

 

 

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