Skate

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Realistic illustration of empty desks and packed boxes at Full Circle's Skate studio in Burnaby, symbolizing layoffs during restructuring.
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Full Circle announces layoffs in Skate studio restructuring

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EA subsidiary Full Circle, developer of the live-service Skate game, announced layoffs on February 25, 2026, as part of a restructuring at its Burnaby headquarters to support the title's long-term development. The cuts affect an unspecified number of staff who contributed to its Early Access launch last September, amid ongoing industry-wide reductions.

Full Circle, the developer of the Skate game, is restructuring and laying off staff less than six months after its early access launch. The changes aim to support the game's long-term future as a free-to-play live-service title. The studio, formed by Electronic Arts in 2021, has acknowledged the impact on affected employees.

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The second season update for EA's Skate reboot launched on December 2, 2025, introducing new content like cosmetics, skate areas, and the Impossible trick. While players generally welcome these additions, many have expressed frustration over unintended visual changes to their characters, who now appear more tired with dark under-eye bags and altered complexions. Some fans even report shifts in skin tones, prompting calls for reversions or customization options.

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