Embark Studios discusses hub world for Arc Raiders

Nearly three months after launch, Arc Raiders remains highly popular, prompting discussions at Embark Studios about potential new features. Game design director Virgil Watkins revealed in an interview that the team has considered adding a hub world to the game's setting, Speranza. While time and scope constraints previously sidelined the idea, Watkins expressed personal interest in its implementation.

Arc Raiders, developed by Embark Studios, has seen surging popularity in the initial months following its release. As the game enters this phase of its lifecycle, the studio is attentive to player feedback, including requests for enhancements like saved custom loadouts.

In a recent interview with PCGamesN, Virgil Watkins, the game's design director, addressed the possibility of introducing a hub world within Speranza, the planet that serves as the game's backdrop. Watkins confirmed that such a feature has been on the table during development discussions. "I mean, we've 100 percent discussed it," he stated. He explained the challenges: "It always came down to time and scope for us… We can build a menu, and the menu will do its job. And, you know, all the extra time involved in making a hub wasn't worth it, really, or we traded other features for it."

This mirrors the studio's stance on other player-suggested additions, such as custom loadouts, which Watkins indicated he would like to see added. A walkable hub world could offer a more immersive social or navigational space, but Watkins noted it would require significant adjustments compared to the current menu system. Embark's willingness to engage with these ideas underscores their commitment to evolving the game based on community input, even as they balance development priorities.

The interview highlights ongoing efforts to refine Arc Raiders, ensuring it meets the expectations of its growing player base without overextending resources.

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Dramatic hyper-realistic scene of Arc Raiders players battling ARC enemies in a stormy Rustbelt, overlaid with the Escalation roadmap announcement.
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Embark Studios details Arc Raiders 'Escalation' roadmap with monthly PvE updates through April 2026

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Embark Studios has unveiled the four-part 'Escalation' roadmap for its post-apocalyptic extraction shooter Arc Raiders, delivering PvE enhancements from January to April 2026. Kicking off with the Headwinds update on January 27, the plan builds on the game's momentum since its October 2025 launch, with over 12 million copies sold and steady player numbers amid growing ARC threats in the Rustbelt.

Embark Studios has introduced a new solo versus squads mode in Arc Raiders, letting skilled players take on full teams alone. This update, part of the game's January milestone, also brings new quests, augments, and map features. It follows a roadmap promising more content in the coming months.

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Embark Studios has revealed that just over a million players participated in the inaugural expedition reset for Arc Raiders, representing under 10 percent of the game's estimated 12 million buyers. The opt-in system allows players to send their characters on an adventure in exchange for rewards like cosmetics and skill points. Design director Virgil Watkins discussed feedback and upcoming improvements in a recent interview.

In the popular extraction shooter ARC Raiders, some players are bypassing the in-game grind by purchasing rare blueprints on eBay. Developed by Embark Studios, the game has seen significant success in 2025, including a win for Best Multiplayer Game at The Game Awards. This trend highlights frustrations with low drop rates for these valuable items.

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Arrowhead Game Studios plans to enhance Helldivers 2 with ambitious features typically reserved for sequels, rather than developing Helldivers 3. Chief Creative Officer Johan Pilestedt has outlined ideas like eight-player missions and large open-world maps. The studio is currently prioritizing technical fixes before introducing these additions.

A few days after Highguard's troubled debut on January 26—marked by server issues, negative Steam reviews, and matchmaking woes—prominent studios including 1047 Games, Remedy Entertainment, and Larian Studios have rallied in its defense. As player counts stabilize around 10,000-20,000, the industry debate intensifies over constructive feedback versus negativity, coinciding with the game's first major patch.

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Arc Raiders features a new questline investigating water contamination sabotage, starting with A Toxic Trail on Dam Battlegrounds and leading to The Stench of Corruption on Spaceport. Players explore hazardous areas, collect keys, and uncover clues without needing to extract immediately. Completion rewards include the Warden outfit and useful items like the Spaceport Warehouse Key.

 

 

 

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