Jason Blundell discusses Black Ops 3's impossible Easter egg

Jason Blundell, executive producer and director of Call of Duty: Black Ops 3, has spoken about the game's long-elusive 'Impossible Easter Egg' in Zombies mode. In a recent interview with content creator JCbackfire, he explained its intentional complexity and shared cryptic references to two books. Blundell emphasized that the Easter egg is meant to remain undiscovered.

Jason Blundell designed the 'Impossible Easter Egg' for Call of Duty: Black Ops 3's Zombies mode to be overly complicated, frustrated by how quickly fans uncovered secrets in prior Black Ops games. He first teased it in a pre-release interview, and it has stayed hidden for over a decade despite extensive data mining by the community. Blundell worked through the night to ensure its permanence, aiming for an Easter egg that 'could survive forever.'

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Illustration of Sandfall Interactive's Clair Obscur: Expedition 33 team celebrating record 291 GOTY wins at a 2025 awards ceremony, holding trophies amid confetti and cheering crowd.
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Clair Obscur: Expedition 33 claims third-most GOTY wins in a single year

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Clair Obscur: Expedition 33 has secured 291 Game of the Year awards in 2025, ranking third all-time and surpassing Baldur's Gate 3. The turn-based RPG from debut studio Sandfall Interactive dominated awards like The Game Awards and Golden Joysticks, emerging as the defining title of the year.

Rumors of a standalone Call of Duty Zombies title have been circulating, suggesting a shift from the annual release model. Activision has publicly refuted these claims via its official social media account. The denial comes amid discussions about the franchise's future following the 2025 release of Call of Duty: Black Ops 7.

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Activision has announced that future Call of Duty games will no longer feature consecutive entries from its Black Ops and Modern Warfare sub-franchises. This shift follows the underperformance of Call of Duty: Black Ops 7, which succeeded Black Ops 6 and drew criticism from players and critics alike. The company aims to foster greater innovation and unique experiences in the series.

The UK's Advertising Standards Authority has banned a promotional advert for Call of Duty: Black Ops 7 after determining it trivialized sexual violence. The ad, featuring a parodic airport security scenario, drew complaints for its humorous depiction of non-consensual acts. Activision argued the content was intended as absurd humor for adults, but the regulator upheld the objections.

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The developers of French RPG Clair Obscur: Expedition 33, from newcomers Sandfall Interactive, achieved twice the workload of seasoned studios. The young staff's lack of preconceived notions about studio operations and game development fueled their innovative push to release the hit title.

New sales and engagement figures for Call of Duty: Black Ops 7 confirm its significant underperformance compared to Black Ops 6, as previously reported. Despite topping Xbox Game Pass, the drop has prompted Activision to alter its release strategy.

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Building on reports of their doubled efforts, Sandfall Interactive's lead designer Michel Nohra and producer Francois Meurisse revealed in Edge Magazine how the novice team's fresh ideas overcame inexperience to deliver Clair Obscur: Expedition 33, the award-winning 2025 RPG.

 

 

 

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