Larian Studios has confirmed that composer Borislav Slavov, known for his work on Baldur's Gate 3 and Divinity: Original Sin 2, will score the music for its upcoming Divinity title. The announcement came during a Reddit AMA, where studio leaders expressed enthusiasm about his ongoing involvement. This news reassures fans who value his contributions to the studio's immersive RPGs.
Larian Studios revealed during a recent Reddit AMA that Borislav Slavov is deeply involved in composing the soundtrack for the next Divinity game. Swen Vincke, the studio's boss, stated that "they could not stop him even if they wanted to," noting that Slavov has already been busy composing and recording new material with promising early results. Publishing director Michael Douse added, "Bobby never left. He is cooking," highlighting Slavov's integral role in the creative process.
The confirmation follows a teaser from Slavov himself. When the new Divinity project was revealed at The Game Awards in December 2025, he posted on X: "we are back." This direct endorsement from Larian addresses fan anticipation, as Slavov's music has become a hallmark of the studio's titles.
Slavov joined Larian in 2015 after the passing of the original Divinity composer, Kirill Pokrovsky. His scores for Divinity: Original Sin 2 and Baldur's Gate 3 blended atmospheric fantasy with memorable melodies, earning critical acclaim. The Baldur's Gate 3 soundtrack won a BAFTA award in 2024 and was praised for adapting to player choices and story moments. Prior to Larian, Slavov contributed to games like Gothic 3, Crysis 2, Crysis 3, Two Worlds 2, and Ryse: Son of Rome.
The AMA also covered other aspects of the project. Larian affirmed no generative AI art will appear in the game, though it is experimenting with AI tools for development workflows. The studio plans to maintain point-and-click controls without adding WASD movement, aligning with its design vision. The dark trailer from the reveal was intentional, aiming to set a grim world where players bring light, reflecting core themes.
For fans of Larian's RPGs, Slavov's return signals continued emphasis on immersive elements like storytelling and music that enhance exploration and decision-making.