Illustration depicting Leon Kennedy and Grace Ashcroft in dual gameplay styles battling zombies in a hospital for Resident Evil Requiem preview.
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Resident Evil Requiem preview reveals dual gameplay styles

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Developers at Capcom have showcased Resident Evil Requiem, the ninth mainline entry in the survival horror series, emphasizing a blend of classic and action-oriented gameplay through protagonists Leon Kennedy and Grace Ashcroft. Director Koshi Nakanishi addressed fan concerns by comparing the game's multi-protagonist approach to sushi, assuring it avoids the pitfalls of Resident Evil 6. Hands-on sessions highlight a pendulum of tension and release in a zombie-infested hospital setting.

Resident Evil Requiem, set for release on February 27, 2026, marks the 30th anniversary of the franchise and introduces a generational shift with returning hero Leon S. Kennedy and newcomer Grace Ashcroft. In recent previews, players experienced about three hours of a near-final build at the Rhodes Hill Chronic Care Center, a semi-open hospital overrun by zombies.

Grace's sections evoke the survival horror of Resident Evil 7 and the Resident Evil 2 Remake, played in first-person with scarce resources. Players scavenge for keys, herbs, and ammo while navigating locked doors and escalating threats, including a sinister doctor monitoring via CCTV. "The idea is that, by combining them together, they are more than the sum of their parts," director Koshi Nakanishi explained in an interview, using a sushi analogy to describe how Leon's third-person, action-focused style—reminiscent of the Resident Evil 4 Remake—complements Grace's tense exploration without diluting the series' identity.

Leon arrives later, tearing through areas Grace previously explored, with persistent changes like relocated zombies or collected items affecting his path. Enemies retain human traits post-transformation: light-sensitive zombies paw at switches, blindfolded ones react to noise, and 'Blister Heads' reanimate from downed foes. 'Chunks,' overweight zombies, absorb bullets, while craftable injectors offer explosive solutions.

Nakanishi emphasized Leon's gameplay includes exploration, puzzles, and horror beyond action trailers. Speculation from previews suggests Leon carries a deadly neck infection, potentially leading to a sacrificial end, symbolized by gifting Grace the powerful 'Requiem' revolver—named after a mass for the dead. The inciting incident involves Grace's mother, Alyssa Ashcroft. This interplay creates a 'graph of tension and release,' swinging between panic and relief, promising a focused evolution of Resident Evil's strengths.

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Discussions on X highlight excitement for Resident Evil Requiem's dual protagonists, Leon Kennedy and Grace Ashcroft, blending horror and action gameplay. Director Koshi Nakanishi's sushi analogy reassures fans it harmoniously combines styles unlike RE6's disjointed approach. Hands-on previews praise tense zombie hospital sections, refined mechanics, and balanced tension-release structure, with mostly positive sentiments from gamers and journalists.

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Leon S. Kennedy and Grace Ashcroft back-to-back in a zombie-infested mansion, highlighting contrasting action and horror gameplay in Resident Evil Requiem.
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Leon Kennedy joins Grace in Resident Evil Requiem with contrasting gameplay

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Capcom has confirmed Leon S. Kennedy as a playable protagonist alongside Grace Ashcroft in Resident Evil Requiem, the next mainline entry in the horror series. The dual characters will offer differing gameplay styles, blending intense action and scary tension. The game launches on February 27, 2026, across multiple platforms.

Capcom's Resident Evil Showcase highlighted new mechanics for Resident Evil Requiem, featuring protagonists Leon Kennedy and Grace Ashcroft. The event built on excitement from the Game Awards trailer confirming Leon's return. The game launches on February 27 for multiple platforms.

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Building on the dual protagonists Grace Ashcroft and Leon S. Kennedy revealed at The Game Awards, Capcom has unveiled further details for Resident Evil Requiem. The survival horror title introduces freely switchable first- and third-person views, emphasizes a philosophy of 'addictive fear,' and returns to Raccoon City lore for the franchise's 30th anniversary. It launches February 27, 2026, on PS5, Xbox Series X/S, Switch 2, and PC.

As 2026 approaches, gamers eagerly await a lineup of major titles spanning action, horror, and strategy genres. Following our initial coverage of ten anticipated games, this second installment highlights seven standout sequels and remakes—including updates on shared highlights like Grand Theft Auto VI and Resident Evil: Requiem—promising fresh experiences. Expectations run high following delays and awards recognition for some entries.

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Bandai Namco Entertainment has unveiled a new walkthrough trailer for Code Vein II, showcasing gameplay and story elements set 100 years in the past. The company also announced a character creator demo launching soon, allowing players to customize their Revenant Hunter ahead of the full game release. However, reports differ on the exact dates for both the demo and launch.

PC Gamer reports that 2026 will feature a robust lineup of films and series based on popular videogames. Key projects include adaptations of The Legend of Zelda, Mortal Kombat, Street Fighter, and a new Resident Evil reboot. The article highlights the year's packed schedule for such content.

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Building on early 2026 previews featuring titles like Grand Theft Auto 6 and Resident Evil Requiem, fresh announcements from 2025 events such as the Game Awards and Nintendo Direct spotlight additional must-watch games, from Nintendo exclusives to action adventures and simulations.

 

 

 

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