Illustration depicting Leon Kennedy and Grace Ashcroft in dual gameplay styles battling zombies in a hospital for Resident Evil Requiem preview.
Illustration depicting Leon Kennedy and Grace Ashcroft in dual gameplay styles battling zombies in a hospital for Resident Evil Requiem preview.
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Resident Evil Requiem preview reveals dual gameplay styles

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Developers at Capcom have showcased Resident Evil Requiem, the ninth mainline entry in the survival horror series, emphasizing a blend of classic and action-oriented gameplay through protagonists Leon Kennedy and Grace Ashcroft. Director Koshi Nakanishi addressed fan concerns by comparing the game's multi-protagonist approach to sushi, assuring it avoids the pitfalls of Resident Evil 6. Hands-on sessions highlight a pendulum of tension and release in a zombie-infested hospital setting.

Resident Evil Requiem, set for release on February 27, 2026, marks the 30th anniversary of the franchise and introduces a generational shift with returning hero Leon S. Kennedy and newcomer Grace Ashcroft. In recent previews, players experienced about three hours of a near-final build at the Rhodes Hill Chronic Care Center, a semi-open hospital overrun by zombies.

Grace's sections evoke the survival horror of Resident Evil 7 and the Resident Evil 2 Remake, played in first-person with scarce resources. Players scavenge for keys, herbs, and ammo while navigating locked doors and escalating threats, including a sinister doctor monitoring via CCTV. "The idea is that, by combining them together, they are more than the sum of their parts," director Koshi Nakanishi explained in an interview, using a sushi analogy to describe how Leon's third-person, action-focused style—reminiscent of the Resident Evil 4 Remake—complements Grace's tense exploration without diluting the series' identity.

Leon arrives later, tearing through areas Grace previously explored, with persistent changes like relocated zombies or collected items affecting his path. Enemies retain human traits post-transformation: light-sensitive zombies paw at switches, blindfolded ones react to noise, and 'Blister Heads' reanimate from downed foes. 'Chunks,' overweight zombies, absorb bullets, while craftable injectors offer explosive solutions.

Nakanishi emphasized Leon's gameplay includes exploration, puzzles, and horror beyond action trailers. Speculation from previews suggests Leon carries a deadly neck infection, potentially leading to a sacrificial end, symbolized by gifting Grace the powerful 'Requiem' revolver—named after a mass for the dead. The inciting incident involves Grace's mother, Alyssa Ashcroft. This interplay creates a 'graph of tension and release,' swinging between panic and relief, promising a focused evolution of Resident Evil's strengths.

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Discussions on X highlight excitement for Resident Evil Requiem's dual protagonists, Leon Kennedy and Grace Ashcroft, blending horror and action gameplay. Director Koshi Nakanishi's sushi analogy reassures fans it harmoniously combines styles unlike RE6's disjointed approach. Hands-on previews praise tense zombie hospital sections, refined mechanics, and balanced tension-release structure, with mostly positive sentiments from gamers and journalists.

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Leon S. Kennedy and Grace Ashcroft back-to-back in a zombie-infested mansion, highlighting contrasting action and horror gameplay in Resident Evil Requiem.
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Leon Kennedy joins Grace in Resident Evil Requiem with contrasting gameplay

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Capcom has confirmed Leon S. Kennedy as a playable protagonist alongside Grace Ashcroft in Resident Evil Requiem, the next mainline entry in the horror series. The dual characters will offer differing gameplay styles, blending intense action and scary tension. The game launches on February 27, 2026, across multiple platforms.

Capcom's Resident Evil Showcase highlighted new mechanics for Resident Evil Requiem, featuring protagonists Leon Kennedy and Grace Ashcroft. The event built on excitement from the Game Awards trailer confirming Leon's return. The game launches on February 27 for multiple platforms.

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Building on the dual protagonists Grace Ashcroft and Leon S. Kennedy revealed at The Game Awards, Capcom has unveiled further details for Resident Evil Requiem. The survival horror title introduces freely switchable first- and third-person views, emphasizes a philosophy of 'addictive fear,' and returns to Raccoon City lore for the franchise's 30th anniversary. It launches February 27, 2026, on PS5, Xbox Series X/S, Switch 2, and PC.

Hamilton Watch has launched two limited-edition timepieces in collaboration with Capcom's Resident Evil Requiem. The watches draw inspiration from the game's main characters, Grace Ashcroft and Leon S. Kennedy. They are now available for purchase online.

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Building on strong pre-launch reviews, Resident Evil Requiem has launched to enthusiastic reception, topping Metacritic's user scores at 9.5 and igniting fan collaboration on its final puzzle via datamining. Released on February 27, the game briefly outranked titles like Clair Obscur: Expedition 33 amid volatile leaderboards.

Capcom has announced several titles set for release in 2026, including new entries in popular franchises. These confirmed projects feature Resident Evil Requiem, Pragmata, and others, while rumors suggest additional developments. Fans can expect a mix of sequels, remakes, and expansions across various platforms.

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Capcom has released a three-minute promotional short film for the upcoming Resident Evil Requiem, featuring horror actress Maika Monroe as a mother caught in the Raccoon City outbreak. The film, titled Evil Has Always Had a Name, explores the human side of the infection from 1998. It builds excitement ahead of the game's February 27, 2026, launch on multiple platforms.

 

 

 

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