Take-two ceo says replicating gta hits grows harder

Strauss Zelnick, chief executive of Take-Two Interactive, stated that creating massive hits like Grand Theft Auto has become increasingly difficult. He spoke during a conference appearance on May 27.

Zelnick addressed attendees at the TD Cowen 54th Annual Technology, Media & Telecom Conference. He noted that former Rockstar employees have attempted similar successes without achieving the same results so far. The comments appeared to reference Leslie Benzies and his studio Build a Rocket Boy, whose game MindsEye launched in 2025 and received the worst reviews of that year.

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Illustration showing children transitioning from playing Roblox to GTA, with Take-Two CEO and GTA 6 release info.
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Take-Two CEO says kids who love Roblox will grow up to play GTA

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During Take-Two Interactive’s earnings call on May 21, CEO Strauss Zelnick said children who enjoy Roblox will naturally move on to Grand Theft Auto as they mature. He also confirmed that Grand Theft Auto 6 is still on track for its planned November release.

Take-Two Interactive CEO Strauss Zelnick discussed potential acquisitions during an investor call. The comments came after the release of the company’s full fiscal year earnings. Zelnick highlighted three uses for incoming cash from Grand Theft Auto VI.

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Take-Two Interactive chief executive Strauss Zelnick has dismissed suggestions that Red Dead Online represents a missed opportunity for the company. He pointed to the strong performance of Red Dead Redemption 2 and its online mode. The comments come as the game passes a major sales milestone.

Former lead cinematic animator Chris Wilson has detailed alleged mismanagement, unauthorized surveillance, brutal crunch, and leadership rifts at Build a Rocket Boy's MindsEye studio. His Kotaku interview amplifies ongoing worker grievances and sabotage claims amid multiple layoffs, as covered in prior reports on the studio's turmoil.

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CD Projekt Red joint CEO Michał Nowakowski said the studio has indefinitely lost the faith of some fans following the troubled 2020 launch of Cyberpunk 2077.

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