Take-Two-Chef: Erfolge wie GTA lassen sich immer schwerer wiederholen

Strauss Zelnick, CEO von Take-Two Interactive, erklärte, dass es immer schwieriger werde, massive Erfolge wie Grand Theft Auto zu erzielen. Er äußerte sich während eines Konferenzauftritts am 27. Mai.

Zelnick sprach zu den Teilnehmern der 54. jährlichen Technology, Media & Telecom Conference von TD Cowen. Er merkte an, dass ehemalige Rockstar-Mitarbeiter versucht hätten, ähnliche Erfolge zu verbuchen, bisher jedoch ohne die gleichen Ergebnisse zu erzielen. Die Kommentare schienen sich auf Leslie Benzies und sein Studio Build a Rocket Boy zu beziehen, deren Spiel MindsEye im Jahr 2025 erschien und die schlechtesten Kritiken des Jahres erhielt.

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