Bethesda team toggling off optional DLSS 5 AI features in Starfield, addressing Nvidia tech backlash for a news article.
Bethesda team toggling off optional DLSS 5 AI features in Starfield, addressing Nvidia tech backlash for a news article.
Gambar dihasilkan oleh AI

Bethesda promises DLSS 5 AI features will be optional in Starfield

Gambar dihasilkan oleh AI

Bethesda has responded to backlash over Nvidia's newly revealed DLSS 5 AI upscaling technology, assuring players that its implementation in Starfield will be totally optional and under artists' control. The technology, showcased with Starfield and Resident Evil Requiem, drew widespread criticism for its visual alterations. Bethesda stated it is an early look with further adjustments planned.

Nvidia unveiled DLSS 5, described as an “AI-powered breakthrough in visual fidelity for games,” on March 16, 2026, according to reports from March 17. The technology includes an optional upscaling filter that alters character faces and lighting, such as enlarging lips and adding makeup to Resident Evil Requiem's Grace Ashcroft, and affecting Starfield visuals and Resident Evil Requiem's Leon S. Kennedy. Online reactions were largely negative, with comments like “Nah, fuck your excitement and fuck this slop” and “This is Nvidia taking a dump all over games as an art form. Games are art. This isn't.” Memes comparing before-and-after effects proliferated on social media. Bethesda Game Studios replied to Digital Foundry's analysis on X, stating: “Appreciate your excitement and analysis of the new DLSS 5 lighting here. This is a very early look, and our art teams will be further adjusting the lighting and final effect to look the way we think works best for each game. This will all be under our artists’ control, and totally optional for players.” Todd Howard called the effect on Starfield “amazing.” Nvidia echoed this in its YouTube comments, noting developers have “full, detailed artistic control over DLSS 5’s effects” via SDK features like intensity, color grading, and masking. The firm positions DLSS 5 as advancing graphics, with Jensen Huang claiming it reinvents computer graphics 25 years after programmable shaders.

Apa yang dikatakan orang

Discussions on X show relief among users that Bethesda has made DLSS 5 optional and artist-controlled in Starfield, addressing backlash over AI-altered visuals. Positive reactions emphasize player choice and potential improvements, while some remain critical of AI upscaling and Bethesda's reliance on external tech. High-engagement posts from gaming outlets and users highlight the controversy and Bethesda's response.

Artikel Terkait

Illustration depicting Nvidia CEO Jensen Huang announcing DLSS 5 at GTC conference contrasted with gamers' backlash memes and criticism.
Gambar dihasilkan oleh AI

Nvidia menggoda DLSS 5 saat para gamer mengekspresikan reaksi keras

Dilaporkan oleh AI Gambar dihasilkan oleh AI

Nvidia meluncurkan DLSS 5 pada konferensi GTC, menyebutnya sebagai terobosan terbesar dalam grafis komputer, tetapi para gamer bereaksi dengan meme dan kritik atas perubahan pada visual game. CEO Jensen Huang menepis reaksi tersebut, dengan menyatakan bahwa para gamer sepenuhnya salah dan para pengembang tetap memegang kendali artistik. Teknologi ini akan dirilis pada musim gugur.

Nvidia unveiled DLSS 5, its latest upscaling technology, on Monday, prompting widespread backlash from game developers concerned over alterations to artistic intent. Developers described the AI-enhanced visuals as overriding original game designs, with strong negative reactions shared in interviews and online. Nvidia CEO Jensen Huang defended the tech, asserting developers retain full control.

Dilaporkan oleh AI

Nvidia telah menggoda DLSS 5, sebuah teknologi rendering neural real-time baru yang menggunakan AI generatif untuk meningkatkan pencahayaan dan tekstur dalam game. Fitur ini telah menuai reaksi negatif yang luar biasa dari para gamer dan pengembang karena menghasilkan visual yang luar biasa dan homogen. Nvidia menegaskan bahwa para pengembang tetap memiliki kontrol artistik penuh.

Di CES 2026, Nvidia mengumumkan tidak ada kartu grafis GeForce baru, malah menekankan peningkatan perangkat lunak seperti DLSS 4.5 dan peluncuran monitor G-Sync Pulsar. Pergeseran ini terjadi di tengah kekurangan RAM akibat permintaan AI, yang memengaruhi pembaruan GPU potensial di pertengahan generasi. Keynote CEO Jensen Huang memprioritaskan bisnis AI perusahaan daripada perangkat keras gaming.

Dilaporkan oleh AI

Reaksi online terhadap pengumuman DLSS 5 Nvidia telah memunculkan meme yang mendefinisikan ulang akronim tersebut dengan 'slop' dan skeptisisme yang menganggapnya sebagai lelucon April Mop, meskipun terjadi pada bulan Maret.

Bethesda has teased new Starfield information for next week on X/Twitter, responding to praise for director Todd Howard from the game's composer Inon Zur. The post aligns with ongoing rumours of a PlayStation 5 release.

Dilaporkan oleh AI

Pada ajang Game Developers Conference 2026 di San Francisco, alat-alat AI generatif memicu reaksi beragam, dengan demonstrasi dari Google menyoroti potensi penggunaannya di tengah skeptisisme luas dari pengembang. Sebuah laporan industri terbaru menunjukkan bahwa 52% perusahaan menggunakan teknologi ini, namun hanya 36% pekerja yang mengintegrasikannya ke dalam pekerjaan mereka, dan 52% menganggapnya merugikan sektor tersebut.

 

 

 

Situs web ini menggunakan cookie

Kami menggunakan cookie untuk analisis guna meningkatkan situs kami. Baca kebijakan privasi kami untuk informasi lebih lanjut.
Tolak