Decrepit revealed at The Game Awards with souls-like dungeon-crawling

A new dark fantasy game called Decrepit was unveiled at The Game Awards 2025, blending souls-like combat with old-school dungeon-crawling mechanics. Developed by Jämmerdal Games, the first-person title is set for PC release in 2026. Players will navigate a persistent castle filled with dynamic enemy encounters and stamina-based battles.

Overview

Decrepit, a dark fantasy first-person dungeon-crawler, made its debut during The Game Awards on December 11, 2025. Inspired by classics like Hexen and Eye of the Beholder, alongside modern souls-like games, it emphasizes mastery of combat and environmental awareness. Developer Jämmerdal Games highlights the need for players to study enemy attack patterns and execute precise moves to survive.

Combat and Progression

The game features stamina-based combat where each weapon has unique attack patterns, and spells allow for heavy damage during openings. Death sends players back to the starting dungeons without equipment, underscoring the importance of knowledge over gear alone. Hidden secrets offer permanent bonuses, but they complement skillful play rather than replace it.

Players select from classes including Mage, Warrior, Rogue, or Shaman, with gear providing set bonuses and abilities tailored to each archetype. The castle's layout remains fixed, but enemy placements shift with every run, creating varied challenges. As players progress, shortcuts unlock, secrets persist, and elevators stay active, shortening subsequent runs.

Development and Platforms

Currently in development for PC via Steam, Decrepit aims for a 2026 launch, though no exact date has been set. It joins other first-person souls-likes like Valor Mortis from One More Level, but stands out with its procedural enemy dynamics and class-based customization.

This reveal positions Decrepit as a fresh take on the genre, focusing on replayability and tactical depth in a haunting fantasy setting.

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