id Software lays off nearly 140 staff amid Xbox cuts

id Software has confirmed significant layoffs this week as part of broader Xbox restructuring. The studio behind Doom lost 96 employees at its Texas office plus 40 remote workers. A statement from the team emphasized its ability to continue development at the scale of its 2016 game.

id Software announced on July 10 that changes were spread across teams following the cuts. The studio said it retains enough staff to build games and tech as before, noting the current team matches the size used for Doom (2016).

Microsoft disputed reports of severe impact on the id Tech engine team. A spokesperson stated dozens of people continue working on the engine across multiple locations.

Co-founder John Carmack shared his reaction on social media. He expressed sadness over the layoffs and questioned his earlier view that Microsoft would be a good steward of the studio.

The cuts occurred just before the release of the Revelations expansion for Doom: The Dark Ages. No future projects have been confirmed at this time.

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Photorealistic illustration of Microsoft layoffs affecting id Software and Bethesda staff in a corporate office setting.
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PHK Microsoft pangkas staf id Software dan Bethesda

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Microsoft telah melakukan PHK terhadap sekitar separuh staf di id Software sebagai bagian dari pemangkasan yang lebih luas di divisi Xbox yang diumumkan minggu ini. Bethesda Softworks juga terkena dampak yang sangat parah akibat pengurangan tersebut. Langkah ini diambil di tengah rencana untuk fokus pada waralaba utama.

id Software has laid off 136 employees, more than half its workforce, as part of broader Microsoft job reductions.

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id Software has pushed back against reports that recent Xbox layoffs have severely reduced its workforce. Co-studio director Hugo Martin addressed the concerns during a recent livestream.

Microsoft dijadwalkan akan memulai PHK di divisi Xbox mereka pada 6 Juli. Rencana tersebut kabarnya mencakup penutupan Arkane Studios dan pembatalan permainan Blade.

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Obsidian Entertainment is cutting 60 to 70 positions, roughly a quarter of its workforce, as part of broader Xbox restructuring announced earlier this week.

Bethesda has stated that recent staff reductions at its studios will not alter the development timeline for The Elder Scrolls 6. The company responded to questions raised after earlier reports suggested potential delays. This comes amid broader changes at Xbox-owned teams.

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Microsoft is reportedly in talks to close several Xbox game studios as part of a broader restructuring. Negotiations involve studios behind well-known titles including Psychonauts, South of Midnight, and Hellblade.

 

 

 

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