Bungie patches Marathon movement exploits, updates Outpost and fixes bugs

Bungie released a patch on March 31 for Marathon, eliminating slide-canceling and Thief grappling hook movement exploits used for unfair advantages. Changes include reopening an Outpost destroyed wing shortcut with a puzzle, Pinwheel loot and challenge improvements, a new locked keycard room, bullet-proof glass in the Hub, and a Dire Marsh bug fix. The game has sold over 1.2 million copies since launch amid strong reviews.

Players exploited slide-canceling techniques in Marathon—often by pulling out weapons or using the Thief's grapple during slides—to gain unbounded momentum without overheating costs. The patch also removes the powerful Thief grappling hook trick allowing rapid map zipping for combat edges. Bungie explained in a developer note and blog post: 'One of our core philosophies for Marathon is that rapid repositioning and aggression must always have a meaningful cost. That cost can be an ability charge, heat buildup, or increased risk but it must exist and be understandable to an observer. Unbounded movement, while expressive and clip-worthy, is ultimately unhealthy for the pace of play we want to maintain for Marathon.' The studio pledged to address future movement exploits similarly.

On the Outpost map, developers restored the previously closed destroyed wing shortcut to the central Pinwheel zone but added a reworked puzzle requiring shooting spread-out nodes. The Hub's locked keycard room received tweaks and updated security credentials, now featuring bullet-proof glass. Loot from smaller Pinwheel containers was boosted, and UESC robot challenges intensified for greater risk-reward.

Additional fixes resolved a Dire Marsh bug where an inactive underground anomaly event pin displayed incorrectly.

Announced initially on social media, full details followed in Bungie's blog post. The update coincides with Marathon's one-month anniversary as a light patch ahead of a larger mid-season balance in April and Season 2 in June, introducing a new loadout system, revised Dire Marsh, and new Runner Shell. Analyst estimates peg sales at over 1.2 million copies, with developers committing to long-term support following positive reviews like Eurogamer's for its 'spellbinding combat and high-concept maps.'

관련 기사

Illustration of Marathon runners cooperating with revive kit and bonus rewards in update 1.0.5.2.
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Marathon update encourages cooperation with new rewards and revives

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Bungie has released update 1.0.5.2 for Marathon, its extraction shooter, introducing incentives for players to assist strangers. The CyberAcme Runner Reinforcement Initiative offers bonus rewards for completing contracts or exfiling with non-crew players, alongside a Mercy Kit for reviving downed opponents. Balance changes include nerfs to thermal scopes and claymore drones.

A player exploited an out-of-bounds bug in Marathon's Cryo Archive raid to ambush teams after they completed the encounter. The studio has committed to fixing the issue before the map returns and is reviewing policies on such actions.

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Bungie has revealed a multi-season roadmap for Marathon aimed at expanding its player base through new modes and improvements. The announcement comes as the game's first season winds down with boosted events and a progress reset ahead of season two. Game director Joe Ziegler detailed experiments with PVE and PVP-lite experiences to make the extraction shooter more accessible.

Bungie game director Joe Ziegler has detailed plans to add PvE and PvP-lite modes to Marathon. The changes aim to address player feedback on the extraction shooter's difficulty.

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Bungie will make its extraction shooter Marathon free to play for seven days at the start of season 2. The open play period runs from June 2 to June 9 on Steam, PlayStation 5, and Xbox Series X|S. Progress made during the week will carry over.

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