MLBB's M7 championship breaks mobile esports viewership record

The M7 World Championship for Mobile Legends: Bang Bang has achieved a historic milestone by setting the highest peak viewership for a mobile esports event. During the lower bracket final, the tournament drew 5.5 million concurrent viewers, positioning it as the second-most watched esports event overall. A subsequent update reported an even higher peak of 5.59 million, marking two records broken in one day.

The M7 World Championship, the premier tournament for Mobile Legends: Bang Bang (MLBB), has redefined the landscape of mobile esports with unprecedented audience engagement. This event not only showcased intense competition but also highlighted the growing global appeal of mobile gaming titles.

The breakthrough came during the lower bracket final between Indonesia's Alter Ego and Malaysia's Selangor Red Giants. Alter Ego secured a 3-1 victory, advancing to the grand final against Aurora PH from the Philippines. According to Esports Charts data cited in reports, this match peaked at 5.5 million concurrent viewers, surpassing previous mobile esports highs from titles like Free Fire, PUBG Mobile, and even some PC-based games such as Counter-Strike. This figure placed M7 as the second-highest viewed esports event in history, behind only League of Legends' 6.85 million peak.

A follow-up report indicated that M7 shattered records twice in a single day, reaching 5.59 million peak viewers overall. This slight variance likely reflects updated metrics, underscoring the tournament's massive draw. For Indonesia, the win reignited hopes of a second M Series title, following EVOS's victory at M1.

Analysts view this as a confirmation of mobile esports' viability against PC giants, elevating M7 to one of the most significant events in the industry's history. The grand final is anticipated to draw even larger crowds, fueled by fervent fans from Indonesia and the Philippines, potentially rewriting the record once more.

This achievement demonstrates how viewership metrics, particularly peak concurrent viewers, serve as key indicators of an esports ecosystem's strength and global reach.

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The ICC T20 World Cup 2026 semi-final between India and England achieved unprecedented digital viewership, surpassing traditional India-Pakistan clashes. ICC Chairman Jay Shah highlighted the match's peak of 65.2 million concurrent viewers on JioHotstar. India advanced to the final against New Zealand after a high-scoring victory.

Mobile Legends: Bang Bang esports events led mobile esports viewership throughout 2025, according to Esports Charts data. The game's tournaments topped both hours watched and peak viewers, outpacing competitors like PUBG Mobile and Arena of Valor. This dominance highlights MLBB's popularity in the mobile gaming scene.

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The Launch Party for Battlegrounds Mobile India has set a record as the most viewed tournament in the game's esports history. Held on July 8 and 9, 2025, the event drew a peak viewership of 537,849 concurrent viewers. This two-day competition marked the game's return after a ban period and featured a prize pool of 600,000 INR.

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Honor of Kings, developed by Tencent TiMi Studio and published by Level Infinite, has officially launched in India for iOS and Android devices. The launch includes classic 5v5 gameplay, localised elements, in-game events, and an expanding esports pathway. Indian teams will receive two slots at the Honor of Kings World Cup 2026 during the Esports World Cup in Riyadh.

PGL has detailed its lineup of Counter-Strike 2 events for 2026, featuring a major tournament in Singapore and several regional competitions. These events will offer substantial prize pools and opportunities for teams to earn ranking points. The schedule underscores PGL's ongoing influence in the CS2 esports scene.

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Ivan “Pure” Moskalenko, a professional Dota 2 player, has named the inaugural Riyadh Masters and The International 2025 as the most memorable events in his career. Speaking on Telegram, he highlighted the high-quality organization and intense competition of the Riyadh Masters, despite his team's loss. Pure, who competed with Tundra Esports, expressed regret over not securing a victory.

 

 

 

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