Bethesda Designers Offer Further Insights on Elder Scrolls 6 Progress

Building on Todd Howard's recent confirmation of strong development progress, Bethesda's Angela Browder and Emil Pagliarulo shared excitement about technological opportunities and the need for a deliberate timeline on The Elder Scrolls 6.

Additional Team Perspectives

Following director Todd Howard's update that the majority of Bethesda Game Studios is focused on The Elder Scrolls 6—with steady progress amid long pre-production—studio director Angela Browder emphasized the vast technological advancements since Skyrim's 2011 release. She compared it to the gap between the original Oblivion and its remaster, calling the sequel's potential "dope."

Timeline and Quality Focus

Design director Emil Pagliarulo addressed fan impatience, likening the process to Grand Theft Auto VI's delay and stressing that the game will take "as long as it needs to be to be great." This echoes Howard's prior remarks on wishing for faster development while prioritizing quality.

Speculation persists for a 2027 release, fueled by hints in the Skyrim Nintendo Switch 2 trailer, though no official dates are confirmed. These comments reinforce Bethesda's commitment to a polished open-world RPG, first teased in 2018.

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Todd Howard in a GQ interview discussing the distant release of The Elder Scrolls 6.
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Todd Howard says Elder Scrolls 6 remains years away

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Bethesda's Todd Howard has reiterated that The Elder Scrolls 6 is still a long way off, urging fans to remain patient in a recent GQ interview. The game, first teased at E3 2018, follows the 2011 release of Skyrim and comes after the studio's work on Starfield as a creative reset. Howard expressed a preference for surprise releases, hinting at a potential shadow drop similar to this year's Oblivion Remastered.

Bethesda Game Studios director Todd Howard has revealed that the majority of the studio is now working on The Elder Scrolls 6. Development is progressing well, though it overlaps with other projects amid long pre-production phases. The sequel, teased in 2018, remains years away despite fan anticipation.

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Former Bethesda Game Studios lead Kurt Kuhlmann, who departed after over 20 years, has raised alarms about the studio's direction in a recent interview. This follows Todd Howard's December update confirming most of the team is on The Elder Scrolls 6, which will precede Fallout 5. Kuhlmann highlighted cultural shifts post-Skyrim success, growing bureaucracy, and a talent exodus, casting doubts on future projects.

Obsidian Entertainment's 2025 releases Avowed and The Outer Worlds 2 received positive reviews but fell short of sales expectations, while Grounded 2 proved a major success. Studio head Feargus Urquhart described the RPGs' results as disappointing yet instructional, prompting reflections on development cycles. The company now aims for shorter timelines and has no plans for The Outer Worlds 3.

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Publishers are gearing up for a balanced 2026 with a mix of sequels, remakes, and new titles across PC, PlayStation 5, Nintendo Switch 2, and Xbox Series X/S. Highlights include Resident Evil Requiem's return to Raccoon City and Control: Resonant's expansion of Remedy's supernatural universe. While Grand Theft Auto 6 generates buzz, other games like Forza Horizon 6 draw excitement for their reliability and variety.

Grand Theft Auto 6 has been delayed twice by Rockstar Games in 2025, shifting from a fall launch to November 2026 amid accusations of union busting after firing more than two dozen employees over leaked information. The controversy has triggered protests and calls for a UK government investigation.

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The video game industry is gearing up for a diverse 2026 lineup, featuring major franchises and innovative titles. Key releases include Grand Theft Auto 6 and Phantom Blade Zero, alongside horror and RPG experiences. This slate balances established series with fresh projects amid evolving player expectations.

 

 

 

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