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Epic Games lays off over 1,000 employees due to Fortnite downturn
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Epic Games announced layoffs affecting more than 1,000 employees on March 24, citing a downturn in Fortnite engagement that has led to spending exceeding revenue. CEO Tim Sweeney expressed regret in a blog post, noting the cuts along with over $500 million in other cost savings will stabilize the company. Affected staff will receive severance packages including at least four months of base pay and extended healthcare.
In the aftermath of Epic Games' March 24 layoffs affecting over 1,000 employees—many from Fortnite teams—developers have voiced worries about the battle royale game's future. CEO Tim Sweeney called on remaining staff to deliver fresh content while eyeing a shift to Unreal Engine 6, but reactions and backlash underscore the challenges ahead.
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Argentine company Lumilagro announced price cuts for its mate thermoses after a production overhaul involving the departure of over 100 employees by mutual agreement. The firm's official X post defending the changes sparked anger from users and public figures, fueling debate on jobs and industry.
EA subsidiary Full Circle, developer of the live-service Skate game, announced layoffs on February 25, 2026, as part of a restructuring at its Burnaby headquarters to support the title's long-term development. The cuts affect an unspecified number of staff who contributed to its Early Access launch last September, amid ongoing industry-wide reductions.
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Full Circle, the developer of the Skate game, is restructuring and laying off staff less than six months after its early access launch. The changes aim to support the game's long-term future as a free-to-play live-service title. The studio, formed by Electronic Arts in 2021, has acknowledged the impact on affected employees.
Reports indicate that Chinese firm Tencent provided secret funding for the hero shooter Highguard, developed by Wildlight Entertainment. The game, launched last month, has faced mass layoffs at the studio and a sharp decline in players. Its official website went offline today, fueling speculation about its future.
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A laid-off developer from Wildlight Entertainment's Highguard has deleted a social media post criticizing toxic reactions to the game after its reveal and launch. Josh Sobel, who worked on the multiplayer shooter, faced backlash for suggesting that online negativity contributed to its poor reception. The post, shared shortly after studio layoffs, highlighted the immediate hate following the Game Awards 2025 trailer.
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