Eurogamer praises Resident Evil Requiem's earned fan service

A Eurogamer review celebrates Resident Evil Requiem as a fitting 30th anniversary entry for the series, emphasizing its effective use of nostalgia and fan service. The article describes the game as more than self-indulgent callbacks, integrating them into core mechanics and narrative. It highlights returning characters and locations that honor the franchise's history.

Resident Evil Requiem marks 30 years since the original 1996 game, which the reviewer recalls for its scary moments like the first zombie encounter and sudden sounds in the Spencer Mansion. The Eurogamer piece, published on March 6, 2026, reflects on the series' evolution through memorable scenes from entries like Resident Evil 2's sewers, Resident Evil 3's subway, Code Veronica's mansions, Resident Evil 4's clocktower, and Resident Evil 5's action focus.

The review praises Requiem's integration of nostalgia, such as the return of Alyssa Ashcroft from a spin-off, whose daughter's lockpicking skills provide a narrative link. Locations like Rhodes Hill Chronic Care Center evoke the Spencer Mansion, while the first half shifts between protagonists Grace, with modern horror, and Leon, with action-oriented play reminiscent of earlier games. Two inventory systems nod to different eras, fitting each character's style, and Leon's return to Raccoon City features tight-space combat echoing Resident Evil 4 and 5.

Even overt fan service in the second half, including Mr. X's encore and Raccoon City closure, feels earned after three decades, according to the reviewer. Easter eggs like fixed camera angles on monitors and mutant creatures add fun without overshadowing the cohesive whole. The article concludes that Leon deserves his happy ending and retirement, applauding Capcom for repurposing the series' history elegantly. Spin-offs like Resident Evil Revelations are also noted fondly.

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Split-scene illustration of Leon Kennedy in action and agent Grace in horror from Resident Evil Requiem, overlaid with critical acclaim awards for a gaming news article.
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Resident Evil Requiem receives critical acclaim on release

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Capcom's Resident Evil Requiem, released earlier this year, has garnered strong praise from critics and players alike. The game features dual narratives with action-oriented sections for Leon Kennedy and horror-focused segments for agent Grace. It explores themes of confronting the franchise's past while delivering intense scares and innovative mechanics.

As part of ongoing coverage of Resident Evil Requiem, Capcom celebrated the horror series' 30th anniversary with a message from executive producer Jun Takeuchi. He thanked fans for three decades of support, celebrated Requiem's 6 million players, teased future content, and shared director insights on the ending.

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Capcom's Resident Evil Requiem has received an 89 Metacritic score on PS5, marking the highest-rated mainline entry since Resident Evil 4 in 2005. The game features playable characters Leon S. Kennedy and Grace Ashcroft, blending first-person horror and third-person action in a story tied to Raccoon City's ruins. Reviews praise its atmospheric scares and nostalgic elements, though some note an uneven split between protagonists.

Capcom has released a new trailer for Resident Evil Requiem, which may include two significant hints that viewers overlooked. The preview suggests an emotional storyline ahead for the series.

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Capcom has released a three-minute promotional short film for the upcoming Resident Evil Requiem, featuring horror actress Maika Monroe as a mother caught in the Raccoon City outbreak. The film, titled Evil Has Always Had a Name, explores the human side of the infection from 1998. It builds excitement ahead of the game's February 27, 2026, launch on multiple platforms.

Dataminer Syrkov has discovered unused music files in Resident Evil Requiem that may relate to a future extra mode, possibly Mercenaries. Syrkov shared the findings on X over the weekend, including instructions for others to explore the game files. The tracks include sounds reminiscent of time-limited arcade challenges.

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Metacritic has removed a review of Resident Evil Requiem from Videogamer after it was identified as AI-generated by a fictional writer. The review, which scored the game 9/10, was published amid reports that Videogamer replaced its human staff with AI content. Metacritic has banned AI-generated reviews and severed ties with the publication.

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