Illustration of Highguard hero shooter's launch with declining player graphs, crash fixes, and rapid updates in a dramatic gaming news style.
Illustration of Highguard hero shooter's launch with declining player graphs, crash fixes, and rapid updates in a dramatic gaming news style.
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Highguard faces launch criticism and rapid updates

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Highguard, a new live-service hero shooter from Wildlight Entertainment, launched on January 26, 2026, to mixed reviews and declining player counts. The game, revealed at The Game Awards 2025, has drawn skepticism as another live-service title but received a major update addressing crashes and adding features. Developers are experimenting with a 5v5 playlist to boost engagement.

Highguard debuted on Steam, PS5, and Xbox Series X/S as a free-to-play 3v3 hero shooter blending elements of hero shooters and MOBAs, developed by Wildlight Entertainment—a studio comprising former developers from Apex Legends and Titanfall. Unveiled as the final reveal at The Game Awards 2025, the game adopted a shadow-drop strategy similar to Apex Legends, leading to an initial peak of nearly 100,000 concurrent players on Steam. However, within days, active players dropped below 10,000, and Steam reviews sit at a 'Mixed' rating with only 43% positive feedback, criticized for its 3v3 format, map sizes, and perceived similarities to failed titles like Concord.

The launch intensified broader debates on live-service games, with Eurogamer staff questioning if the industry is too harsh on the genre. 'It's easy to decry live service games as awful... but that'd be ignoring the player-minded games out there,' said Connor Makar, citing successes like Warframe and Helldivers 2. Chris Tapsell noted Highguard's independent roots and passionate team, arguing it faces undue backlash: 'there are other live service games that exist... because some talented, creative people wanted to make it.' Dom Peppiat highlighted risks of 'enshitification,' as seen in Destiny 2's shift to vague seasonal updates and paywalled cosmetics.

Responding swiftly, Wildlight released an update on February 1, 2026, reducing crashes by 90%, including fixes for PS5 match-leaving and slow storage loading. New features encompass crouch hold/toggle on all platforms, ADS hold/toggle for PC (with console plans), console FoV up to 110, graphics toggles like Chromatic Aberration and Bloom, DLSS presets, and a laptop FPS cap fix. To counter low counts, an experimental 5v5 playlist was added. Industry support came from 1047 Games, creators of Splitgate, emphasizing iterative improvements. These changes signal Wildlight's commitment to community feedback amid the live-service 'curse' of skepticism.

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Discussions on X reflect mixed launch reactions to Highguard, with criticism over performance crashes, suboptimal 3v3 mode, large maps, and rapid player decline. Developers' quick updates fixing crashes by 90% and introducing a 5v5 playlist have shifted sentiments positively, earning praise for responsiveness and boosting engagement hopes among players and creators.

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Illustration depicting Highguard developers pushing updates amid layoffs, Tencent funding reveal, website outage, and falling player counts.
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Highguard developers focus on updates amid layoffs and funding revelations

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Wildlight Entertainment, the studio behind the hero shooter Highguard, is prioritizing game updates following recent mass layoffs and a website outage. A developer revealed undisclosed funding from Tencent's TiMi Studio Group, while another blamed content creators for the game's struggles. Despite dwindling player numbers, the team aims to deliver new content to improve the free-to-play title.

Reports indicate that Chinese firm Tencent provided secret funding for the hero shooter Highguard, developed by Wildlight Entertainment. The game, launched last month, has faced mass layoffs at the studio and a sharp decline in players. Its official website went offline today, fueling speculation about its future.

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Wildlight Entertainment will shut down servers for its free-to-play multiplayer raid shooter Highguard on March 12, 2026—45 days after launch—citing insufficient revenue and failure to sustain a player base despite over 2 million users, a peak of nearly 100,000 concurrent players, and post-launch updates. A final content update is planned before closure.

Wildlight Entertainment has revealed plans for a new content update to its game Highguard, including a new base and raid tool. The announcement comes amid recent troubles with the company's website. This move signals that the project remains active.

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Wildlight Entertainment released The Farewell Tour, the final update for its short-lived hero shooter Highguard, on March 4, 2026—days before servers shut down on March 12. Developed by a voluntary skeleton crew, it adds account-wide progression, a new skill tree, the Switchback weapon, and playable Warden Koldo.

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