Executives from Square Enix and University of Tokyo researchers collaborating on AI for game QA, with screens displaying debugging interfaces and timelines.
Picha iliyoundwa na AI

Square Enix plans generative AI for 70% of game QA by 2027

Picha iliyoundwa na AI

Square Enix has announced a partnership with the University of Tokyo's Matsuo-Iwasawa Laboratory to automate 70% of its quality assurance and debugging tasks using generative AI by the end of 2027. This initiative aims to boost efficiency in game development and gain a competitive edge. The plan emerges from the company's medium-term business strategy amid broader AI adoption in the industry.

Announcement Details

Square Enix revealed its ambitious AI strategy in a progress report on its medium-term business plan, following the release of financial results. The Japanese publisher is focusing on generative AI to handle a significant portion of QA operations, with the goal of automating 70% of QA and debugging work by 2027. As stated in the presentation, "through the use of automation technology, [we] aim to improve the efficiency of QA operations and establish a competitive advantage in game development."

Partnership and Research

The project, titled "Joint Development of Game QA Automation Technology Using Generative AI," involves a research team of more than 10 members from both Square Enix and the Matsuo-Iwasawa Laboratory at the University of Tokyo. This collaboration originated from an internal AI-themed idea contest and aligns with Square Enix's push to promote AI utilization in Japan. The laboratory, dedicated to new technologies, seeks to foster innovation akin to Silicon Valley ecosystems.

Industry Context and Skepticism

Square Enix has been aggressive in AI application, having used tools like Azure OpenAI in development, including for Foamstars, though updates for that game ended earlier this year. The company has a history of exploring emerging tech, from NFTs and the metaverse to blockchain games like Symbogenesis. Recently, Square Enix joined other Japanese publishers in requesting OpenAI to stop training its Sora 2 model on their creative works.

However, opinions on AI in QA remain mixed. While some see potential in automating bug detection, veteran game artist Del Walker questioned its effectiveness, citing a bug in Marvel Rivals where a costume distorted a character's model. He asked on X, "What is GenAi really gonna say when something like this pops up? Can it even critically understand what it’s looking at to report the issue accurately?" QA's importance is underscored by past launch issues, like those in Fallout 76, highlighting the need for reliable testing despite labor-intensive processes.

Makala yanayohusiana

CES 2026 booth showcasing Nvidia, Razer, and HyperX AI-enhanced gaming hardware amid excited crowds.
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CES 2026 features AI-driven gaming hardware announcements

Imeripotiwa na AI Picha iliyoundwa na AI

At the Consumer Electronics Show in Las Vegas, companies like Nvidia, Razer, and HyperX unveiled AI-enhanced gaming technologies aimed at improving performance and user experience. These reveals highlight the growing integration of artificial intelligence in gaming peripherals and software. While some are immediate updates, others remain conceptual prototypes.

Japanese developer Cygames has issued an apology following backlash to its announcement of an AI-focused subsidiary. The studio assured fans that generative AI is not currently used in its games and promised prior notice for any future implementation. This comes amid growing industry debates over AI's role in game development.

Imeripotiwa na AI

Square Enix has announced it will continue using Unreal Engine 4 for the third installment of the Final Fantasy 7 Remake series, rather than upgrading to Unreal Engine 5. The decision prioritizes the development team's familiarity and existing customizations with the older engine. Director Naoki Hamaguchi shared insights on this choice and the role of AI in development.

Nier producer Yosuke Saito has hinted at upcoming content for fans of Nier: Automata and Dragon Quest in 2026, coinciding with the series' anniversaries. In an interview, he described it as 'just a little something' while cautioning against high expectations. The tease comes as both franchises mark significant milestones next year.

Imeripotiwa na AI

Ubisoft revealed Teammates, a first-person shooter prototype powered by generative AI, during its November 21, 2025, investor presentation. The demo features AI companions that respond to voice commands in real-time, aiming to create more interactive gameplay. CEO Yves Guillemot described generative AI as a revolution comparable to the shift to 3D graphics.

The Indie Game Awards revoked Game of the Year and Debut Game wins from Clair Obscur: Expedition 33 after developer Sandfall Interactive confirmed generative AI use for placeholder textures, violating the event's strict no-AI policy. Awards reassigned to Blue Prince and Sorry We're Closed, sparking debate over enforcement timing and indie AI rules.

Imeripotiwa na AI

The Indie Game Awards disqualified breakout RPG Clair Obscur: Expedition 33 from its Game of the Year and Debut Game categories due to generative AI use, as confirmed December 21, 2025—despite the assets being patched out post-launch. Honors reassigned to Blue Prince and Sorry We're Closed, fueling ongoing AI ethics debates in indie development.

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