IWGB and Rockstar trade barbs at preliminary tribunal over GTA 6 firings

Following initial backlash and a government probe, the Independent Workers' Union of Great Britain (IWGB) and Rockstar Games clashed at a preliminary tribunal hearing this week over the November 2025 dismissal of 31 unionizing GTA 6 developers. The IWGB seeks interim financial relief for the workers, alleging unlawful union-busting, while Rockstar maintains the firings were due to confidentiality breaches.

This week's preliminary hearing marks a key escalation in the ongoing dispute over Rockstar's abrupt dismissal of 34 staff members—including 31 UK-based IWGB members—in November 2025. As covered in prior reports, the company cited gross misconduct for sharing confidential GTA 6 details on an insecure public Discord channel, sparking protests, employee demands for reinstatement, and UK Prime Minister Keir Starmer's call for a ministerial investigation.

The IWGB is now pushing for interim relief to provide financial support to the affected workers until a full tribunal hearing, highlighting hardships like lost income and residency risks. "This case is not just about the suffering of the 31 people who lost their livelihoods... This is about the arrogance of a company like Rockstar," the union told IGN, reiterating claims of illegal union-busting.

Rockstar pushed back, stating to IGN: "This was never about union membership. We have always taken a zero-tolerance approach to unauthorised releases of information." The firm regrets the action but stresses its necessity to protect projects under global scrutiny.

The clash underscores persistent tensions in gaming between labor organizing and data security, with a substantive hearing pending.

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Emergency services respond to boiler explosion at Rockstar North office in Edinburgh, smoke rising from damaged building.
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Rockstar North office hit by boiler explosion in Edinburgh

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An explosion caused by a boiler malfunction rocked Rockstar North's Edinburgh office early on January 19, 2026, prompting a swift response from emergency services. No injuries were reported, and the studio confirmed it remains operational ahead of Grand Theft Auto 6's November release. The incident occurs amid ongoing labor disputes at the GTA developer.

A UK employment tribunal has rejected a request for interim relief from over 30 former Rockstar Games developers fired last October. The Independent Workers' Union of Great Britain (IWGB), representing the affected staff, described Rockstar's defense as having 'flimsy grounds' and remains confident in its unfair dismissal claim. Rockstar welcomed the ruling and stands by its decision to dismiss the employees for alleged gross misconduct.

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Rockstar Games has issued a statement denying any link between its firing of around 34 employees and their union activities, attributing dismissals to leaks of confidential game information. This follows UK Prime Minister Keir Starmer's announcement of a ministerial investigation into the late October incident, amid ongoing IWGB accusations, employee protests, and parliamentary scrutiny.

Quality assurance workers at Blizzard's Albany and Austin studios have ratified a union contract with Microsoft after nearly three years of bargaining. The agreement covers 60 workers and includes pay raises, AI protections, and restrictions on mandatory overtime. This marks the third such union deal at Microsoft's gaming divisions.

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Ubisoft has proposed cutting around 55 jobs at its Swedish studios, Massive Entertainment and Ubisoft Stockholm, as part of ongoing restructuring efforts. This follows voluntary buyouts offered last year and comes amid broader cost-cutting measures at the company. The changes aim to align staffing with long-term project needs without affecting individual performance.

A former Rockstar Games developer has weighed in on whether Grand Theft Auto VI (GTA 6) will meet its targeted November 19, 2026 launch, amid ongoing delays that have shifted the date from 2025.

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Naughty Dog has concluded a period of mandatory overtime and increased office attendance required to finalize a demo for its upcoming sci-fi game, Intergalactic: The Heretic Prophet. The crunch, starting in late October 2025 to address missed deadlines, echoes the studio's history of intense work practices.

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