Square Enix to stick with Unreal Engine 4 for Final Fantasy 7 Remake part three

Square Enix has announced it will continue using Unreal Engine 4 for the third installment of the Final Fantasy 7 Remake series, rather than upgrading to Unreal Engine 5. The decision prioritizes the development team's familiarity and existing customizations with the older engine. Director Naoki Hamaguchi shared insights on this choice and the role of AI in development.

Square Enix, the Japanese gaming company behind the Final Fantasy series, revealed its plans to develop the third part of the Final Fantasy 7 Remake using Unreal Engine 4. This comes despite the availability of Unreal Engine 5, which Epic Games first revealed in 2020 and made accessible to developers in 2022.

In an interview with GameSpot, director Naoki Hamaguchi explained the rationale: sticking with Unreal Engine 4 allows the team to leverage their expertise and the custom modifications already implemented for previous titles in the series. Although the team initially considered transitioning to Unreal Engine 5, the advantages of maintaining continuity outweighed the potential benefits of the upgrade.

Hamaguchi also discussed artificial intelligence in game development. Square Enix lacks strict policies on AI use, but he personally avoids relying on it for ideation or content creation. Instead, he sees AI as a supportive tool to streamline routine tasks, freeing creators to focus on innovation and efficiency.

This approach is not unique to Square Enix. Polish studio The Astronauts is similarly persisting with Unreal Engine 4 for its upcoming title Witchfire, citing concerns over the maturity of Unreal Engine 5 at the start of their project.

The choice underscores a broader trend in the industry, where established tools often provide stability amid rapid technological advancements.

Awọn iroyin ti o ni ibatan

Executives from Square Enix and University of Tokyo researchers collaborating on AI for game QA, with screens displaying debugging interfaces and timelines.
Àwòrán tí AI ṣe

Square Enix plans generative AI for 70% of game QA by 2027

Ti AI ṣe iroyin Àwòrán tí AI ṣe

Square Enix has announced a partnership with the University of Tokyo's Matsuo-Iwasawa Laboratory to automate 70% of its quality assurance and debugging tasks using generative AI by the end of 2027. This initiative aims to boost efficiency in game development and gain a competitive edge. The plan emerges from the company's medium-term business strategy amid broader AI adoption in the industry.

Producer Naoki Hamaguchi has shared details on the third installment of the Final Fantasy 7 Remake trilogy, confirming several locations from the original game. The update includes teases for Wutai, Rocket Town, and the Highwind airship. Development is ongoing, with a reveal expected later this year.

Ti AI ṣe iroyin

A well-known leaker has provided an update stating that the long-rumored Final Fantasy 9 remake is still on hold. Nate the Hate shared this information in a recent podcast episode. Square Enix has yet to confirm the project's existence officially.

The trailer for the Sword and Fairy 4 Remake has ignited discussions among fans due to its striking similarities to Clair Obscur: Expedition 33, a recent award-winning RPG. Developed by Up Software and published by Cube Game, the remake features a dynamic turn-based combat system rebuilt in Unreal Engine 5. An English version of the trailer is forthcoming, hinting at broader international appeal.

Ti AI ṣe iroyin

A fan-led project to resurrect the shuttered Anthem game has shown early promise but encounters significant technical challenges. Volunteers are working to emulate EA's servers using the game's Frostbite engine, though differences in its implementation complicate efforts. Project leaders urge caution despite a recent proof-of-concept video.

Building on prior updates, Bethesda's Todd Howard shared in a KindaFunny interview that The Elder Scrolls 6 will emphasize the franchise's traditional immersive style, powered by an upgraded Creation Engine 3 and led by the core Skyrim team.

Ti AI ṣe iroyin

Following last week's revocation of its Indie Game of the Year award over AI use, Clair Obscur: Expedition 33 has sold over five million copies in 2025 amid heated industry discussions on AI's role in game development, disclosure rules, and award criteria.

 

 

 

Ojú-ìwé yìí nlo kuki

A nlo kuki fun itupalẹ lati mu ilọsiwaju wa. Ka ìlànà àṣírí wa fun alaye siwaju sii.
Kọ