Dark Outlaw Games' cancelled PS5 project was not live-service

Developers from the recently shuttered Dark Outlaw Games have revealed that their cancelled PlayStation project was not a live-service game, contrary to widespread assumptions. The studio, led by Call of Duty veteran Jason Blundell, was closed by Sony this week. The team attributes the cancellation to broader industry challenges rather than project quality.

Sony shut down Dark Outlaw Games on Wednesday, ending development on an unannounced PlayStation 5 project just a year after the studio's founding. The team was headed by Jason Blundell, a veteran of the Call of Duty series. While many speculated the project was a live-service title amid Sony's recent retreat from such ambitions, developers clarified otherwise during a Twitch stream with junior game designer JCBackfire and Blundell, as first reported by Eurogamer.net. JCBackfire expressed enthusiasm for the project, stating he 'loved the type of project' and was 'stoked about' the fact that 'it wasn't a live-service game'. Blundell echoed this sentiment, noting that 'times change, focus changes, but the project we were doing and what we were doing… I think fans would have been very excited.' He added wryly, 'The best game is the one you never play.' The developers described the closure as painful but understandable, blaming a 'tough business environment and industry stuff' rather than any flaws in the game itself. They expressed no resentment toward PlayStation. This follows other Sony studio closures, including Firewalk after its live-service shooter Concord was pulled offline two weeks after its 2024 launch on PC and PS5. More recently, Bluepoint Games—known for the Demon's Souls remake and Uncharted: The Nathan Drake Collection—was also shuttered.

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Sony still views live-service games as central to its strategy despite recent setbacks. PlayStation CEO Hideaki Nishino emphasized continued investment in the genre during a recent interview.

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Vinit Agarwal, former director of Naughty Dog's axed The Last of Us multiplayer game, promised on social media that no future project of his will face cancellation. He highlighted ongoing praise from ex-team members calling it their best multiplayer ever, and thanked the Last of Us community for support.

Activision has confirmed that the next Call of Duty game will not release on PlayStation 4 or Xbox One. The announcement ends 12 years of support for those last-generation consoles. The move follows rumors of a possible PS4 version for the rumored Modern Warfare 4.

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Arkane Lyon's Marvel Blade project remains in development following initial reports that it might have been cancelled. A clarification from insider Jeff Grubb reversed earlier speculation about the game's status.

Christofer Sundberg, co-founder of Avalanche Studios, stated that the studio's canceled 2009 game AionGuard featured elements similar to those in Crimson Desert. In a recent PC Gamer interview, Sundberg expressed lasting resentment toward the publisher that ended the project via text message. The open-world fantasy title never progressed beyond low-resolution screenshots after its early announcement.

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At the London Games Festival's New Game Plus event, Devolver Digital executives Bridie Roman and Robbie Paterson shared cautious optimism about the indie sector. They emphasized sticking to core philosophies amid market unpredictability and highlighted both successes and flops. The discussion took place at the Wood Lane Generating Station amid indie developers seeking publishers and feedback.

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