Dark Outlaw Games' cancelled PS5 project was not live-service

Developers from the recently shuttered Dark Outlaw Games have revealed that their cancelled PlayStation project was not a live-service game, contrary to widespread assumptions. The studio, led by Call of Duty veteran Jason Blundell, was closed by Sony this week. The team attributes the cancellation to broader industry challenges rather than project quality.

Sony shut down Dark Outlaw Games on Wednesday, ending development on an unannounced PlayStation 5 project just a year after the studio's founding. The team was headed by Jason Blundell, a veteran of the Call of Duty series. While many speculated the project was a live-service title amid Sony's recent retreat from such ambitions, developers clarified otherwise during a Twitch stream with junior game designer JCBackfire and Blundell, as first reported by Eurogamer.net. JCBackfire expressed enthusiasm for the project, stating he 'loved the type of project' and was 'stoked about' the fact that 'it wasn't a live-service game'. Blundell echoed this sentiment, noting that 'times change, focus changes, but the project we were doing and what we were doing… I think fans would have been very excited.' He added wryly, 'The best game is the one you never play.' The developers described the closure as painful but understandable, blaming a 'tough business environment and industry stuff' rather than any flaws in the game itself. They expressed no resentment toward PlayStation. This follows other Sony studio closures, including Firewalk after its live-service shooter Concord was pulled offline two weeks after its 2024 launch on PC and PS5. More recently, Bluepoint Games—known for the Demon's Souls remake and Uncharted: The Nathan Drake Collection—was also shuttered.

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Illustration of Sega cancelling its Super Game project while reviving classic franchises.
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Sega has cancelled its long-teased Super Game live-service project. The company is instead shifting resources toward traditional game development and reviving several classic franchises.

Sony has closed Dark Outlaw Games, a first-party studio founded in 2025 by former Call of Duty producer Jason Blundell, before it could announce its debut PlayStation title. Bloomberg's Jason Schreier reported the shutdown, which followed an internal announcement on Tuesday and aligns with broader PlayStation staff cuts, including mobile development teams, amid Sony's challenges with multiplayer and live-service games.

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One day after Sony Interactive Entertainment announced the shutdown of its year-old PlayStation studio Dark Outlaw Games, founder Jason Blundell and former level designer JCbackfire discussed the closure on a Twitch stream. They mourned the promising early-stage project—which was not a live-service game—while expressing no ill will toward Sony amid its strategic shifts.

Activision has confirmed that the next Call of Duty game will not release on PlayStation 4 or Xbox One. The announcement ends 12 years of support for those last-generation consoles. The move follows rumors of a possible PS4 version for the rumored Modern Warfare 4.

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Housemarque's Gregory Louden avoided questions on a potential PC release for the studio's upcoming PS5 game Saros in a recent interview, focusing solely on its PlayStation launch. This follows Bloomberg reports that Sony has scrapped PC ports for first-party single-player titles including Saros.

A fan-made effort to restore online servers for LittleBigPlanet 3 has been abandoned following accusations against its creators. The project, known as LBPOnline, was set to launch earlier this week but faced community backlash. Organizers have since gone silent and removed related materials.

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Former PlayStation executive Shuhei Yoshida defended Sony's approach of delayed PC releases for major titles, expressing doubt about day-and-date launches and stating no evidence of a strategy change—comments coming after a Bloomberg report on halted single-player ports.

 

 

 

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