Avalanche co-founder claims canceled AionGuard mirrored Crimson Desert

Christofer Sundberg, co-founder of Avalanche Studios, stated that the studio's canceled 2009 game AionGuard featured elements similar to those in Crimson Desert. In a recent PC Gamer interview, Sundberg expressed lasting resentment toward the publisher that ended the project via text message. The open-world fantasy title never progressed beyond low-resolution screenshots after its early announcement.

Avalanche Studios, known for the Just Cause series and 2015's Mad Max, has a history of canceling projects. Christofer Sundberg, who left the Swedish studio in 2019, highlighted AionGuard as the most painful cancellation during a PC Gamer interview promoting his new game Samson from Liquid Swords studio. The game blended World War I, medieval, and fantasy elements for PS3 and Xbox 360 platforms. Sundberg said, “I haven’t played Crimson Desert enough, but we had everything that I’ve seen from Crimson Desert in the plans for that game.” A major publisher with prominent IPs signed the project but shifted focus to established franchises, terminating it abruptly in 2009 with a text message—a move Sundberg vowed never to forgive. As described in a 2009 Kotaku report, players would control a member of the AionGuard, valiant magic knights rebuilding a post-apocalyptic world region by region. Options included direct assaults on enemy strongholds, stealthy supply disruptions, or alliances with local tribes in the open world. Despite repurchasing the rights, Avalanche could not secure new funding, as the game's prior reveal on an EDGE Magazine cover in January 2009 deterred publishers. Only a few low-res screenshots remain from AionGuard.

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Photorealistic scene of a Highguard game studio after layoffs, featuring empty desks, toxic online reviews on screens, and a few dedicated developers remaining.
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Wildlight Entertainment has laid off the majority of its team working on the live-service shooter Highguard, just weeks after the game's release, but confirmed that a core group will continue supporting it. Former tech artist Josh Sobel highlighted the toxic online reaction that followed the game's reveal, including personal harassment and review bombing. The studio expressed pride in its work and gratitude to players who engaged with the game.

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Pearl Abyss CEO Heo Jin-young announced at a shareholders meeting that the company has begun research and development for a Nintendo Switch 2 port of Crimson Desert, acknowledging necessary compromises due to the console's lower specifications. The open-world RPG, which launched on March 19, has already sold three million copies in four days. Jin-young noted internal interest in the project amid the game's strong sales performance.

One day after its troubled launch plagued by server issues and technical glitches, Highguard has drawn further criticism for editing out references to its developers' Apex Legends and Titanfall ties on Steam, while host Geoff Keighley denied investment rumors. Despite peak concurrent players near 100,000, 'Mostly Negative' Steam reviews persist over 3v3 format and map scales, though some praise unique mechanics.

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