A video from Game Informer captured an awkward moment at Summer Game Fest where Crystal Dynamics public relations staff stopped a follow-up question about generative AI use in Tomb Raider: Legacy of Atlantis.
Senior developer Jeff Adams delivered a prepared statement during multiple interviews on June 11. He said the studio uses AI tools to visualize objects in early level development before moving approved ideas to a traditional human-crafted pipeline.
When asked whether AI-generated pieces include scripts or function only as environmental art, a PR representative interrupted and declared there would be no further response. The representative added that the team preferred to discuss the topic after release.
The exchange followed Steam disclosures about AI tools in the remake and came amid reports of the game’s delay from 2026 to 2027. Multiple outlets received the same scripted answer from Adams.