Illustration of PR staff stopping AI question at Tomb Raider event
Illustration of PR staff stopping AI question at Tomb Raider event
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Crystal Dynamics PR halts Tomb Raider AI question

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A video from Game Informer captured an awkward moment at Summer Game Fest where Crystal Dynamics public relations staff stopped a follow-up question about generative AI use in Tomb Raider: Legacy of Atlantis.

Senior developer Jeff Adams delivered a prepared statement during multiple interviews on June 11. He said the studio uses AI tools to visualize objects in early level development before moving approved ideas to a traditional human-crafted pipeline.

When asked whether AI-generated pieces include scripts or function only as environmental art, a PR representative interrupted and declared there would be no further response. The representative added that the team preferred to discuss the topic after release.

The exchange followed Steam disclosures about AI tools in the remake and came amid reports of the game’s delay from 2026 to 2027. Multiple outlets received the same scripted answer from Adams.

Apa yang dikatakan orang

Users highlighted the awkward PR intervention in the Game Informer interview about generative AI in Tomb Raider: Legacy of Atlantis. Skeptical reactions focused on the pre-prepared response and lack of transparency from Crystal Dynamics. Comments noted developers' reluctance but publisher mandates for AI tools. Diverse accounts including journalists and gamers shared opinions on the event's implications for industry practices.

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Illustration of Lara Croft in Atlantis ruins for Tomb Raider remake news.
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Tomb Raider remake Legacy of Atlantis set for 2027

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Tomb Raider: Legacy of Atlantis, a full remake of the 1996 original, will launch on February 12, 2027. The game was developed by Flying Wild Hog with guidance from Crystal Dynamics using Unreal Engine 5. It will be available on PS5, Xbox Series X/S, Switch 2, and PC.

Developers Crystal Dynamics and Flying Wild Hog used generative AI to create placeholder assets for Tomb Raider: Legacy of Atlantis. The tool helped visualize ideas during early level design.

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Fumito Ueda has confirmed that his new game Gen Atlas will not use generative AI for any core development work. The announcement comes after a fresh trailer debuted at Summer Game Fest 2026.

Panache Digital Games has admitted to using generative AI assets in the prologue of 1666: Amsterdam after player backlash. The studio pledged to replace the assets with human-created art in an upcoming update.

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Voice actor Alix Wilton Regan has completed her final main recording session for Tomb Raider: Legacy of Atlantis. The milestone comes after work that began in 2022. The game is now scheduled for release on 12 February next year.

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