Building on last week's reveal at The Game Awards 2025, Larian Studios CEO Swen Vincke elaborated on the studio's ambitious new project titled Divinity, describing it as their most expansive RPG to date amid ongoing excitement from the cinematic trailer and pre-event rumors.
CEO Insights on Divinity
Following the surprise unveiling of Divinity at The Game Awards 2025—complete with a dramatic trailer featuring Wicker Man-inspired imagery and a live performance—Larian Studios CEO Swen Vincke provided further details during the ceremony. 'Our biggest, most ambitious RPG yet,' Vincke stated, positioning the title as a pinnacle building on the studio's legacy.
This comes after massive successes like the Divinity: Original Sin series (starting with 2014's Original Sin) and 2023's Baldur's Gate 3, which sold millions and won Game of the Year at the prior event. Divinity marks Larian's return to its signature franchise post-2017's Original Sin 2 and the D&D detour.
Ongoing Anticipation
With no release date or platform details shared, the announcement—sparked by weeks of trademarks, a cryptic Geoff Keighley statue post, and fan speculation—continues to generate buzz in the CRPG community. Vincke's comments heighten expectations for innovative storytelling, player choice, and co-op mechanics that defined Larian's hits.
Fans await updates, as Divinity promises to push boundaries further than predecessors.