Larian Studios to host AMA addressing AI use in Divinity development

Larian Studios will hold an AMA in the new year to clarify its generative AI practices amid ongoing backlash from the Divinity RPG announcement. CEO Swen Vincke reiterated the studio's focus on human creativity, with AI limited to exploratory tools not in the final game.

Building on the controversy sparked by CEO Swen Vincke's comments last week about using generative AI for references and early exploration in developing the new Divinity turn-based RPG—revealed at The Game Awards—Larian has faced criticism from fans and former employees concerned about AI's role in creative work.

Vincke addressed this on social media, clarifying: "Holy **** guys we're not 'pushing hard' for or replacing concept artists with AI." He emphasized hiring for talent and the studio's commitment to agency, stating it would be "irresponsible not to evaluate new technologies" while prioritizing developers' skills.

To increase transparency, Larian plans an AMA after the holidays, featuring team members from various departments to discuss Divinity's development and AI's limited role. The exact date will be announced soon, with Vincke extending holiday wishes.

This step aims to address community debates on balancing AI innovation with artistic integrity in gaming.

Related Articles

Illustration depicting Warhorse Studios developers coyly dodging Lord of the Rings RPG rumors amid chaotic fan questions in Reddit AMA.
Image generated by AI

Warhorse Studios dodges Lord of the Rings rumors in chaotic Reddit AMA

Reported by AI Image generated by AI

Warhorse Studios, developers of Kingdom Come: Deliverance 2, remained coy about rumors of a Lord of the Rings RPG during a Reddit AMA on May 1. The session was overshadowed by fan questions about AI replacing a translator. The team confirmed work on a new huge immersive RPG but revealed no further details.

A video from Game Informer captured an awkward moment at Summer Game Fest where Crystal Dynamics public relations staff stopped a follow-up question about generative AI use in Tomb Raider: Legacy of Atlantis.

Reported by AI

Dr Luke Dicken, the former head of AI at Take-Two, has said that excessive hype around generative AI risks turning people against all forms of artificial intelligence in game development.

Yuji Horii, the creator of the Dragon Quest series, shared his vision for using artificial intelligence to create more lifelike companions in games. Speaking at a recent conference, he highlighted ongoing work on an AI chatbot for Dragon Quest X.

Reported by AI

Hironobu Sakaguchi, the creator of the Final Fantasy series, has defended his interest in AI-generated video after facing criticism for praising a fan-made trailer for a potential Final Fantasy VI remake.

This website uses cookies

We use cookies for analytics to improve our site. Read our privacy policy for more information.
Decline