Larian Studios to host AMA addressing AI use in Divinity development

Larian Studios will hold an AMA in the new year to clarify its generative AI practices amid ongoing backlash from the Divinity RPG announcement. CEO Swen Vincke reiterated the studio's focus on human creativity, with AI limited to exploratory tools not in the final game.

Building on the controversy sparked by CEO Swen Vincke's comments last week about using generative AI for references and early exploration in developing the new Divinity turn-based RPG—revealed at The Game Awards—Larian has faced criticism from fans and former employees concerned about AI's role in creative work.

Vincke addressed this on social media, clarifying: "Holy **** guys we're not 'pushing hard' for or replacing concept artists with AI." He emphasized hiring for talent and the studio's commitment to agency, stating it would be "irresponsible not to evaluate new technologies" while prioritizing developers' skills.

To increase transparency, Larian plans an AMA after the holidays, featuring team members from various departments to discuss Divinity's development and AI's limited role. The exact date will be announced soon, with Vincke extending holiday wishes.

This step aims to address community debates on balancing AI innovation with artistic integrity in gaming.

相关文章

Illustration depicting Warhorse Studios developers coyly dodging Lord of the Rings RPG rumors amid chaotic fan questions in Reddit AMA.
AI 生成的图像

Warhorse Studios dodges Lord of the Rings rumors in chaotic Reddit AMA

由 AI 报道 AI 生成的图像

Warhorse Studios, developers of Kingdom Come: Deliverance 2, remained coy about rumors of a Lord of the Rings RPG during a Reddit AMA on May 1. The session was overshadowed by fan questions about AI replacing a translator. The team confirmed work on a new huge immersive RPG but revealed no further details.

A video from Game Informer captured an awkward moment at Summer Game Fest where Crystal Dynamics public relations staff stopped a follow-up question about generative AI use in Tomb Raider: Legacy of Atlantis.

由 AI 报道

David Gaider, co-creator of the Dragon Age series, has strongly criticized the use of generative AI in game development. He described the technology as a “virulent plague” during an interview with GamesRadar. Gaider highlighted concerns over plagiarism, efficiency, and training for new developers.

此网站使用 cookie

我们使用 cookie 进行分析以改进我们的网站。阅读我们的 隐私政策 以获取更多信息。
拒绝