Larian Studios to host AMA addressing AI use in Divinity development

Larian Studios will hold an AMA in the new year to clarify its generative AI practices amid ongoing backlash from the Divinity RPG announcement. CEO Swen Vincke reiterated the studio's focus on human creativity, with AI limited to exploratory tools not in the final game.

Building on the controversy sparked by CEO Swen Vincke's comments last week about using generative AI for references and early exploration in developing the new Divinity turn-based RPG—revealed at The Game Awards—Larian has faced criticism from fans and former employees concerned about AI's role in creative work.

Vincke addressed this on social media, clarifying: "Holy **** guys we're not 'pushing hard' for or replacing concept artists with AI." He emphasized hiring for talent and the studio's commitment to agency, stating it would be "irresponsible not to evaluate new technologies" while prioritizing developers' skills.

To increase transparency, Larian plans an AMA after the holidays, featuring team members from various departments to discuss Divinity's development and AI's limited role. The exact date will be announced soon, with Vincke extending holiday wishes.

This step aims to address community debates on balancing AI innovation with artistic integrity in gaming.

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Warhorse Studios, developers of Kingdom Come: Deliverance 2, remained coy about rumors of a Lord of the Rings RPG during a Reddit AMA on May 1. The session was overshadowed by fan questions about AI replacing a translator. The team confirmed work on a new huge immersive RPG but revealed no further details.

Unity Technologies' CEO Matthew Bromberg has announced an upcoming beta update to its game engine that will allow developers to create full casual games using natural language prompts. The feature is set to be unveiled at the Game Developers Conference in March. While the technology aims to simplify game development, it arrives amid ongoing debates about generative AI's role in the industry.

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Game developer Glen Schofield, known for Dead Space, stated that AI will not replace human talent in game development but encouraged artists to learn the technology now. He highlighted the need for nuance in creation that current AI lacks. Schofield shared these views in a conversation with GamesIndustry.biz.

Owlcat Games has revealed it employs generative AI during development of its sci-fi RPG The Expanse: Osiris Reborn, but only for prototyping and placeholders that will be replaced by human work. The studio also announced a spring 2027 release, a closed beta starting April 22, and day-one availability on Game Pass Ultimate.

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