Nvidia rolls out DLSS 4.5 update for all RTX GPUs

Nvidia has released DLSS 4.5 Super Resolution to all owners of GeForce RTX GPUs through a new app update. The update features an improved transformer AI model that enhances image quality and reduces artifacts. Additional Control Panel features are also being integrated into the Nvidia app.

Nvidia began rolling out version 11.0.6 of its app on January 14, 2026, making DLSS 4.5 available to all RTX GPU owners. This follows a beta release earlier in the month, marking the full deployment of the technology.

The core of DLSS 4.5 is Nvidia's second-generation Super Resolution transformer model, trained on an expanded dataset. It aims to boost image clarity and stability, particularly in DLSS Performance and Ultra Performance modes, while addressing artifacting issues from the previous DLSS 4 version.

For RTX 50-series GPUs, DLSS 4.5 introduces upcoming features like 6x Multi Frame Generation and Dynamic Multi Frame Generation, though these will not launch until spring 2026.

Beyond DLSS, the update incorporates Nvidia Surround settings from the legacy Control Panel, including bezel correction and hotkeys. This continues Nvidia's multi-year effort to consolidate the Control Panel and GeForce Experience into a unified Nvidia app, streamlining user experience for gamers and creators.

Users can receive the update automatically through the app or download it manually from Nvidia's website. Enabling DLSS 4.5 requires the latest Game Ready driver. This release underscores Nvidia's ongoing push to advance AI-driven graphics enhancements across its RTX lineup.

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At the Consumer Electronics Show in Las Vegas, companies like Nvidia, Razer, and HyperX unveiled AI-enhanced gaming technologies aimed at improving performance and user experience. These reveals highlight the growing integration of artificial intelligence in gaming peripherals and software. While some are immediate updates, others remain conceptual prototypes.

Nvidia has released the full version of its DLSS 4.5 image-upscaling technology to users with GeForce RTX GPUs. Announced at CES last week, the update promises sharper visuals and better performance in games and apps. A beta was made available shortly after the announcement.

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At the Game Developers Conference (GDC) 2026, NVIDIA revealed expansions to its DLSS 4.5 technology, including dynamic multi frame generation set for release on March 31. The company also highlighted integrations in upcoming games and new RTX tools for enhanced graphics. Additional announcements covered driver updates and cloud gaming improvements.

Following the release of its 595.45.04 beta Linux driver, NVIDIA's update delivers incremental performance improvements in early tests on high-end RTX 50-series hardware. Benchmarks reveal uplifts in OpenGL, Vulkan graphics, and compute tasks, especially at high resolutions.

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Building on Nvidia's CES 2026 launch of native GeForce Now apps for Linux (Ubuntu 24.04+) and Amazon Fire TV Stick 4K Max (2nd gen)—enabling up to 4K ray-traced or 5K/120 FPS cloud gaming—the service now boasts over 25 million members. This expansion targets budget hardware and open-source users, sparking excitement and some compatibility concerns.

Confirming earlier reports of native Linux support, Nvidia announced dedicated GeForce Now cloud gaming apps for Linux desktops and select Amazon Fire TV devices at CES 2026. The move expands high-performance PC gaming to open-source systems and living rooms, building on recent Xbox Game Pass integration for Fire TV and specialized controller support.

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Nvidia is set to release a free software update for its DGX Spark AI mini PC. The update will expand its capabilities in local AI workloads and turn it into an external AI accelerator compatible with Apple's MacBook Pro. It also enhances support for open source AI tools and models.

 

 

 

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