Nvidia rolls out DLSS 4.5 update for all RTX GPUs

Nvidia has released DLSS 4.5 Super Resolution to all owners of GeForce RTX GPUs through a new app update. The update features an improved transformer AI model that enhances image quality and reduces artifacts. Additional Control Panel features are also being integrated into the Nvidia app.

Nvidia began rolling out version 11.0.6 of its app on January 14, 2026, making DLSS 4.5 available to all RTX GPU owners. This follows a beta release earlier in the month, marking the full deployment of the technology.

The core of DLSS 4.5 is Nvidia's second-generation Super Resolution transformer model, trained on an expanded dataset. It aims to boost image clarity and stability, particularly in DLSS Performance and Ultra Performance modes, while addressing artifacting issues from the previous DLSS 4 version.

For RTX 50-series GPUs, DLSS 4.5 introduces upcoming features like 6x Multi Frame Generation and Dynamic Multi Frame Generation, though these will not launch until spring 2026.

Beyond DLSS, the update incorporates Nvidia Surround settings from the legacy Control Panel, including bezel correction and hotkeys. This continues Nvidia's multi-year effort to consolidate the Control Panel and GeForce Experience into a unified Nvidia app, streamlining user experience for gamers and creators.

Users can receive the update automatically through the app or download it manually from Nvidia's website. Enabling DLSS 4.5 requires the latest Game Ready driver. This release underscores Nvidia's ongoing push to advance AI-driven graphics enhancements across its RTX lineup.

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Nvidia teases DLSS 5 as gamers express backlash

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Nvidia unveiled DLSS 5 at its GTC conference, calling it the biggest breakthrough in computer graphics, but gamers have reacted with memes and criticism over changes to game visuals. CEO Jensen Huang dismissed the backlash, stating gamers are completely wrong and developers retain artistic control. The technology is set for release in the fall.

Nvidia has released the full version of its DLSS 4.5 image-upscaling technology to users with GeForce RTX GPUs. Announced at CES last week, the update promises sharper visuals and better performance in games and apps. A beta was made available shortly after the announcement.

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At the Game Developers Conference (GDC) 2026, NVIDIA revealed expansions to its DLSS 4.5 technology, including dynamic multi frame generation set for release on March 31. The company also highlighted integrations in upcoming games and new RTX tools for enhanced graphics. Additional announcements covered driver updates and cloud gaming improvements.

NVIDIA announced several enhancements for its GeForce Now cloud gaming service during the 2026 Game Developers Conference in San Francisco. Key updates include improved game discoverability, upgraded virtual reality streaming, and new titles joining the platform. The service also expands account linking and introduces free-to-play access for Fortnite's Save the World mode.

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At the Consumer Electronics Show in Las Vegas, companies like Nvidia, Razer, and HyperX unveiled AI-enhanced gaming technologies aimed at improving performance and user experience. These reveals highlight the growing integration of artificial intelligence in gaming peripherals and software. While some are immediate updates, others remain conceptual prototypes.

Nvidia and Mojang are launching a public beta for Minecraft that adds real-time ray tracing on April 16, 2020. Windows 10 users can download this free update to experience enhanced visuals. The beta also features NVIDIA DLSS 2.0 for better performance.

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Following the release of its 595.45.04 beta Linux driver, NVIDIA's update delivers incremental performance improvements in early tests on high-end RTX 50-series hardware. Benchmarks reveal uplifts in OpenGL, Vulkan graphics, and compute tasks, especially at high resolutions.

 

 

 

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