Nvidia rolls out DLSS 4.5 update for all RTX GPUs

Nvidia has released DLSS 4.5 Super Resolution to all owners of GeForce RTX GPUs through a new app update. The update features an improved transformer AI model that enhances image quality and reduces artifacts. Additional Control Panel features are also being integrated into the Nvidia app.

Nvidia began rolling out version 11.0.6 of its app on January 14, 2026, making DLSS 4.5 available to all RTX GPU owners. This follows a beta release earlier in the month, marking the full deployment of the technology.

The core of DLSS 4.5 is Nvidia's second-generation Super Resolution transformer model, trained on an expanded dataset. It aims to boost image clarity and stability, particularly in DLSS Performance and Ultra Performance modes, while addressing artifacting issues from the previous DLSS 4 version.

For RTX 50-series GPUs, DLSS 4.5 introduces upcoming features like 6x Multi Frame Generation and Dynamic Multi Frame Generation, though these will not launch until spring 2026.

Beyond DLSS, the update incorporates Nvidia Surround settings from the legacy Control Panel, including bezel correction and hotkeys. This continues Nvidia's multi-year effort to consolidate the Control Panel and GeForce Experience into a unified Nvidia app, streamlining user experience for gamers and creators.

Users can receive the update automatically through the app or download it manually from Nvidia's website. Enabling DLSS 4.5 requires the latest Game Ready driver. This release underscores Nvidia's ongoing push to advance AI-driven graphics enhancements across its RTX lineup.

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CES 2026 booth showcasing Nvidia, Razer, and HyperX AI-enhanced gaming hardware amid excited crowds.
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CES 2026 features AI-driven gaming hardware announcements

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At the Consumer Electronics Show in Las Vegas, companies like Nvidia, Razer, and HyperX unveiled AI-enhanced gaming technologies aimed at improving performance and user experience. These reveals highlight the growing integration of artificial intelligence in gaming peripherals and software. While some are immediate updates, others remain conceptual prototypes.

Nvidia telah merilis versi lengkap teknologi peningkatan gambar DLSS 4.5 untuk pengguna dengan GPU GeForce RTX. Diumumkan di CES minggu lalu, pembaruan ini menjanjikan visual yang lebih tajam dan performa lebih baik di game dan aplikasi. Versi beta tersedia tak lama setelah pengumuman.

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Di CES 2026, Nvidia mengumumkan tidak ada kartu grafis GeForce baru, malah menekankan peningkatan perangkat lunak seperti DLSS 4.5 dan peluncuran monitor G-Sync Pulsar. Pergeseran ini terjadi di tengah kekurangan RAM akibat permintaan AI, yang memengaruhi pembaruan GPU potensial di pertengahan generasi. Keynote CEO Jensen Huang memprioritaskan bisnis AI perusahaan daripada perangkat keras gaming.

Menyatakan laporan sebelumnya tentang dukungan native Linux, Nvidia mengumumkan aplikasi khusus GeForce Now untuk gaming cloud pada desktop Linux dan perangkat Amazon Fire TV terpilih di CES 2026. Langkah ini memperluas gaming PC berkinerja tinggi ke sistem open-source dan ruang tamu, dibangun di atas integrasi Xbox Game Pass terbaru untuk Fire TV dan dukungan controller khusus.

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Nvidia akan merilis pembaruan perangkat lunak gratis untuk mini PC DGX Spark AI miliknya. Pembaruan ini akan memperluas kemampuannya dalam beban kerja AI lokal dan menjadikannya akselerator AI eksternal yang kompatibel dengan MacBook Pro Apple. Pembaruan ini juga meningkatkan dukungan untuk alat dan model AI open source.

Google's Android 16 QPR3 Beta 1 update introduces an updated GPU driver for the Pixel 10 series, leading to noticeable improvements in gaming frame rates. Tests on the Pixel 10 Pro XL show gains in popular Android titles and emulators, though performance remains behind competitors. The driver version 1.634.2906 adds Vulkan 1.4 support and other enhancements.

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As part of NVIDIA's CES 2026 GeForce NOW expansions—which introduced Linux and Fire TV apps, HOTAS support, and more—the cloud gaming service has bolstered its library with recent Steam releases, Epic and Xbox titles, and RTX-optimized hits.

 

 

 

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